/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef PETKA_MAIN_H #define PETKA_MAIN_H #include "audio/mixer.h" #include "petka/interfaces/interface.h" #include "petka/interfaces/dialog_interface.h" namespace Petka { struct BGInfo { uint16 objId; Common::Array attachedObjIds; }; class Sound; class InterfaceMain : public Interface { public: InterfaceMain(); void start(int id) override; void update(uint time) override; void loadRoom(int id, bool fromSave); const BGInfo *findBGInfo(int id) const; void unloadRoom(bool fromSave); void onLeftButtonDown(Common::Point p) override; void onRightButtonDown(Common::Point p) override; void onMouseMove(Common::Point p) override; void setTextChoice(const Common::Array &choices, uint16 color, uint16 outlineColor, uint16 selectedColor); void setTextDescription(const Common::U32String &text, int frame); void removeTextDescription(); private: void playSound(int id, Audio::Mixer::SoundType type); public: DialogInterface _dialog; Common::Array _bgs; int _roomId; bool _hasTextDesc; }; } // End of namespace Petka #endif