/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef PETKA_FILE_MGR_H #define PETKA_FILE_MGR_H #include "common/list.h" #include "common/ptr.h" namespace Common { class File; class SeekableReadStream; } namespace Petka { class FileMgr { public: bool openStore(const Common::String &name); void closeStore(const Common::String &name); void closeAll(); Common::SeekableReadStream *getFileStream(const Common::String &name); private: struct Resource { Common::String name; uint32 offset; uint32 size; }; struct Store { Common::SharedPtr file; Common::Array descriptions; }; Common::Array _stores; }; } // End of namespace Petka #endif