/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef PEGASUS_ITEMS_ITEMDRAGGER_H #define PEGASUS_ITEMS_ITEMDRAGGER_H #include "pegasus/elements.h" #include "pegasus/input.h" namespace Pegasus { // TODO: Merge SpriteDragger and ItemDragger class Hotspot; class Sprite; class SpriteDragger : public Tracker { public: SpriteDragger(); ~SpriteDragger() override {} void setDragSprite(Sprite *); Sprite *getDragSprite() { return _draggingSprite; } void setDragConstraints(const Common::Rect &, const Common::Rect &); void getDragConstraints(Common::Rect &, Common::Rect &) const; void startTracking(const Input &) override; void continueTracking(const Input&) override; Hotspot *getLastHotspot() const { return _lastHotspot; } protected: virtual void enterHotspot(Hotspot *) {} virtual void exitHotspot(Hotspot *) {} Sprite *_draggingSprite; Common::Point _startPoint, _lastPoint, _dragOffset; Common::Point _startRawPoint, _lastRawPoint; Common::Rect _rawLimitRect; Common::Rect _limitRect; Common::Rect _slopRect; Hotspot *_lastHotspot; // This is a replica of QuickDraw's PinPointInRect function void pinPointInRect(const Common::Rect &, Common::Point &); }; class PegasusEngine; class ItemDragger : public SpriteDragger { public: ItemDragger(PegasusEngine *); ~ItemDragger() override {} void setHighlightBounds(); void startTracking(const Input &) override; void stopTracking(const Input &) override; bool stopTrackingInput(const Input &) override; protected: void enterHotspot(Hotspot *) override; void exitHotspot(Hotspot *) override; PegasusEngine *_owner; DropHighlight _inventoryHighlight; Hotspot _inventoryDropSpot; DropHighlight _biochipHighlight; Hotspot _biochipDropSpot; }; } // End of namespace Pegasus #endif