/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NEVERHOOD_RESOURCEMAN_H #define NEVERHOOD_RESOURCEMAN_H #include "common/array.h" #include "common/file.h" #include "common/hashmap.h" #include "neverhood/neverhood.h" #include "neverhood/blbarchive.h" #include "neverhood/nhcarchive.h" namespace Neverhood { class ResourceMan; struct ResourceHandle; class ResourceFileEntry { private: int resourceHandle; BlbArchive *archive; BlbArchiveEntry *archiveEntry; NhcArchive *nhcArchive; NhcArchiveEntry *nhcArchiveEntry; friend struct ResourceHandle; friend class ResourceMan; public: ResourceFileEntry() : resourceHandle(-1), archive(nullptr), archiveEntry(nullptr), nhcArchive(nullptr), nhcArchiveEntry(nullptr) {} }; struct Resource { ResourceFileEntry *entry; int useRefCount; }; struct ResourceData { byte *data; int dataRefCount; ResourceData() : data(NULL), dataRefCount() {} }; struct ResourceHandle { friend class ResourceMan; public: ResourceHandle(); ~ResourceHandle(); bool isValid() const { return _resourceFileEntry != NULL && (_resourceFileEntry->archiveEntry != NULL || (_resourceFileEntry->nhcArchiveEntry != NULL && _resourceFileEntry->nhcArchiveEntry->isNormal())); } byte type() const { if (_resourceFileEntry == NULL) return 0; if (_resourceFileEntry->nhcArchiveEntry != NULL && _resourceFileEntry->nhcArchiveEntry->isNormal()) return _resourceFileEntry->nhcArchiveEntry->type; if (_resourceFileEntry->archiveEntry != NULL) return _resourceFileEntry->archiveEntry->type; return 0; } const byte *data() const { return _data; } uint32 size() const { if (_resourceFileEntry == NULL) return 0; if (_resourceFileEntry->nhcArchiveEntry != NULL && _resourceFileEntry->nhcArchiveEntry->isNormal()) return _resourceFileEntry->nhcArchiveEntry->size; if (_resourceFileEntry->archiveEntry != NULL) return _resourceFileEntry->archiveEntry->size; return 0; } const byte *extData() const { return _extData; } uint32 fileHash() const { if (_resourceFileEntry == NULL) return 0; if (_resourceFileEntry->nhcArchiveEntry != NULL && _resourceFileEntry->nhcArchiveEntry->isNormal()) return _resourceFileEntry->nhcArchiveEntry->fileHash; if (_resourceFileEntry->archiveEntry != NULL) return _resourceFileEntry->archiveEntry->fileHash; return 0; } protected: ResourceFileEntry *_resourceFileEntry; const byte *_extData; const byte *_data; }; class ResourceMan { public: ResourceMan(); ~ResourceMan(); void addArchive(const Common::Path &filename, bool isOptional = false); bool addNhcArchive(const Common::Path &filename); ResourceFileEntry *findEntrySimple(uint32 fileHash); ResourceFileEntry *findEntry(uint32 fileHash, ResourceFileEntry **firstEntry = NULL); Common::SeekableReadStream *createStream(uint32 fileHash); Common::SeekableReadStream *createNhcStream(uint32 fileHash, uint32 type); bool nhcExists(uint32 fileHash, uint32 type); bool exists(uint32 fileHash); const ResourceFileEntry& getEntry(uint index) { return _entries[index]; } uint getEntryCount() { return _entries.size(); } void queryResource(uint32 fileHash, ResourceHandle &resourceHandle); void loadResource(ResourceHandle &resourceHandle, bool applyResourceFixes); void unloadResource(ResourceHandle &resourceHandle); void purgeResources(); protected: typedef Common::HashMap EntriesMap; Common::Array _archives; Common::Array _nhcArchives; EntriesMap _entries; Common::HashMap _data; Common::Array _resources; }; } // End of namespace Neverhood #endif /* NEVERHOOD_RESOURCEMAN_H */