/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/nancy/nancy.h" #include "engines/nancy/resource.h" #include "engines/nancy/graphics.h" #include "engines/nancy/sound.h" #include "engines/nancy/input.h" #include "engines/nancy/cursor.h" #include "engines/nancy/util.h" #include "engines/nancy/state/credits.h" #include "common/events.h" #include "common/config-manager.h" namespace Common { DECLARE_SINGLETON(Nancy::State::Credits); } namespace Nancy { namespace State { void Credits::process() { switch (_state) { case kInit: init(); // fall through case kRun: run(); break; } } void Credits::onStateEnter(const NancyState::NancyState prevState) { // Handle returning from the GMM if (prevState == NancyState::kPause) { g_nancy->_sound->pauseSound(_creditsData->sound, false); } } bool Credits::onStateExit(const NancyState::NancyState nextState) { // Handle the GMM being called if (nextState == NancyState::kPause) { g_nancy->_sound->pauseSound(_creditsData->sound, true); return false; } else { return true; } } void Credits::init() { _creditsData = GetEngineData(CRED); assert(_creditsData); _background.init(_creditsData->imageName); _textSurface.moveTo(_creditsData->textScreenPosition); drawTextSurface(0); _textSurface._drawSurface.create(_fullTextSurface, _textSurface.getBounds()); _textSurface.init(); g_nancy->_sound->stopSound("MSND"); g_nancy->_sound->loadSound(_creditsData->sound); g_nancy->_sound->playSound(_creditsData->sound); _background.registerGraphics(); _textSurface.registerGraphics(); g_nancy->setMouseEnabled(false); _state = kRun; } void Credits::run() { NancyInput input = g_nancy->_input->getInput(); if (input.input & NancyInput::kLeftMouseButtonDown) { _state = kInit; g_nancy->_sound->stopSound(_creditsData->sound); g_nancy->setMouseEnabled(true); _fullTextSurface.free(); if (!ConfMan.hasKey("original_menus") || ConfMan.getBool("original_menus")) { g_nancy->setState(NancyState::kMainMenu); return; } Common::Event ev; ev.type = Common::EVENT_RETURN_TO_LAUNCHER; g_system->getEventManager()->pushEvent(ev); return; } Time currentTime = g_nancy->getTotalPlayTime(); if (currentTime >= _nextUpdateTime) { _nextUpdateTime = currentTime + _creditsData->updateTime; Common::Rect newSrc = _textSurface.getScreenPosition(); newSrc.moveTo(_textSurface._drawSurface.getOffsetFromOwner()); newSrc.translate(0, _creditsData->pixelsToScroll); if (newSrc.bottom > _fullTextSurface.h) { newSrc.moveTo(Common::Point()); if (_creditsData->textNames.size() > 1) { drawTextSurface(_currentTextImage == _creditsData->textNames.size() - 1 ? 0 : _currentTextImage + 1); } } _textSurface._drawSurface.create(_fullTextSurface, newSrc); _textSurface.setVisible(true); } } void Credits::drawTextSurface(uint id) { Graphics::ManagedSurface image; uint surfaceHeight = _textSurface.getBounds().height(); g_nancy->_resource->loadImage(_creditsData->textNames[id], image); _fullTextSurface.create(image.w, image.h + (surfaceHeight * 2), g_nancy->_graphics->getInputPixelFormat()); _fullTextSurface.setTransparentColor(g_nancy->_graphics->getTransColor()); _fullTextSurface.clear(_fullTextSurface.getTransparentColor()); _fullTextSurface.blitFrom(image, Common::Point(0, surfaceHeight)); if (image.hasPalette()) { uint8 palette[256 * 3]; image.grabPalette(palette, 0, 256); _fullTextSurface.setPalette(palette, 0, 256); } _currentTextImage = id; } } // End of namespace State } // End of namespace Nancy