/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/nancy/nancy.h" #include "engines/nancy/util.h" #include "engines/nancy/resource.h" #include "engines/nancy/video.h" #include "engines/nancy/input.h" #include "engines/nancy/action/interactivevideo.h" #include "engines/nancy/action/secondarymovie.h" #include "engines/nancy/state/scene.h" namespace Nancy { namespace Action { void InteractiveVideo::readData(Common::SeekableReadStream &stream) { Common::Path ivFilename; readFilename(stream, ivFilename); stream.skip(2); _flags.resize(15); _cursors.resize(5); for (uint i = 0; i < 15; ++i) { _flags[i].label = stream.readSint16LE(); _flags[i].flag = stream.readSint16LE(); } for (uint i = 0; i < 5; ++ i) { _cursors[i] = stream.readSint16LE(); } Common::SeekableReadStream *ivFile = SearchMan.createReadStreamForMember(ivFilename.append(".iv")); assert(ivFile); readFilename(*ivFile, _videoName); uint32 numFrames = ivFile->readUint32LE(); _frames.resize(numFrames); for (uint i = 0; i < numFrames; ++i) { InteractiveFrame &frame = _frames[i]; frame.frameID = ivFile->readUint16LE(); uint16 numHotspots = ivFile->readUint16LE(); frame.triggerOnNoHotspot = ivFile->readByte(); frame.noHSFlagID = ivFile->readSint16LE(); frame.noHSCursorID = ivFile->readSint16LE(); frame.hotspots.resize(numHotspots); for (uint j = 0; j < numHotspots; ++j) { ivFile->skip(4); readRect(*ivFile, frame.hotspots[j].hotspot); frame.hotspots[j].flagID = ivFile->readSint16LE(); frame.hotspots[j].cursorID = ivFile->readSint16LE(); } } delete ivFile; } void InteractiveVideo::execute() { switch (_state) { case kBegin: _movieAR = NancySceneState.getActiveMovie(); if (!_movieAR || _movieAR->_state == kRun) { _state = kRun; } break; case kRun: if (_movieAR->_state == kActionTrigger || _movieAR->_isFinished) { _state = kActionTrigger; } break; case kActionTrigger: finishExecution(); break; } } void InteractiveVideo::handleInput(NancyInput &input) { if (_state != kRun) { return; } int curFrame = _movieAR->_decoder->getCurFrame(); if (curFrame < 0) { return; } for (auto &frame : _frames) { if (frame.frameID == curFrame) { // Found data for the current video frame // First, look through the hotspots for the frame for (auto &hotspot : frame.hotspots) { if (NancySceneState.getViewport().convertViewportToScreen(hotspot.hotspot).contains(input.mousePos)) { // Mouse is in a hotspot, change cursor and set flag if clicked if (hotspot.cursorID >= 0 && _cursors[hotspot.cursorID] >= 0) { g_nancy->_cursor->setCursorType((CursorManager::CursorType)_cursors[hotspot.cursorID]); } if (input.input & NancyInput::kLeftMouseButtonUp) { NancySceneState.setEventFlag(_flags[hotspot.flagID]); } return; } } // Mouse is not in a hotspot for the frame, check if we have a default action if (frame.triggerOnNoHotspot) { if (frame.noHSCursorID >= 0 && _cursors[frame.noHSCursorID] >= 0) { g_nancy->_cursor->setCursorType((CursorManager::CursorType)_cursors[frame.noHSCursorID]); } if (input.input & NancyInput::kLeftMouseButtonUp) { NancySceneState.setEventFlag(_flags[frame.noHSFlagID]); } } return; } } } } // End of namespace Action } // End of namespace Nancy