/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/config-manager.h" #include "mm/xeen/dialogs/dialogs_quick_ref.h" #include "mm/xeen/resources.h" #include "mm/xeen/xeen.h" namespace MM { namespace Xeen { #ifdef USE_TTS static const uint8 kQuickRefUpperHeaderCount = 8; static const uint8 kQuickRefLowerHeaderCount = 3; #endif void QuickReferenceDialog::show(XeenEngine *vm) { QuickReferenceDialog *dlg = new QuickReferenceDialog(vm); dlg->execute(); delete dlg; } const char *QuickReferenceDialog::getDaysPlurals(int val) { if (Common::RU_RUS == Common::parseLanguage(ConfMan.get("language"))) { int i = val % 100; if (i < 5 || i > 20) switch (val % 10) { case 1: return Res.DAYS[0]; case 2: case 3: case 4: return Res.DAYS[1]; } return Res.DAYS[2]; } else { return Res.DAYS[val == 1 ? 0 : 1]; } } void QuickReferenceDialog::execute() { Combat &combat = *_vm->_combat; EventsManager &events = *_vm->_events; Party &party = *_vm->_party; Windows &windows = *_vm->_windows; Common::String lines[8]; events.setCursor(0); uint partySize = combat._globalCombat == 2 ? combat._combatParty.size() : party._activeParty.size(); for (uint idx = 0; idx < partySize; ++idx) { Character &c = combat._globalCombat == 2 ? *combat._combatParty[idx] : party._activeParty[idx]; const char **tmpConditions = c._sex == FEMALE ? (const char **)Res.CONDITION_NAMES_F : (const char **)Res.CONDITION_NAMES_M; Condition condition = c.worstCondition(); lines[idx] = Common::String::format(Res.QUICK_REF_LINE, idx * 10 + 24, idx + 1, c._name.c_str(), Res.CLASS_NAMES[c._class][0], Res.CLASS_NAMES[c._class][1], Res.CLASS_NAMES[c._class][2], c.statColor(c.getCurrentLevel(), c._level._permanent), c._level._permanent, c.statColor(c._currentHp, c.getMaxHP()), c._currentHp, c.statColor(c._currentSp, c.getMaxSP()), c._currentSp, c.statColor(c.getArmorClass(), c.getArmorClass(true)), c.getArmorClass(), Res.CONDITION_COLORS[condition], tmpConditions[condition][0], tmpConditions[condition][1], tmpConditions[condition][2], tmpConditions[condition][3] ); } int food = (party._food / party._activeParty.size()) / 3; Common::String msg = Common::String::format(Res.QUICK_REFERENCE, lines[0].c_str(), lines[1].c_str(), lines[2].c_str(), lines[3].c_str(), lines[4].c_str(), lines[5].c_str(), lines[6].c_str(), lines[7].c_str(), party._gold, party._gems, food, getDaysPlurals(food) ); Window &w = windows[24]; bool windowOpen = w._enabled; if (!windowOpen) w.open(); Common::String ttsMessage; // Turn off reduced font mode and then print everything w.writeString("\1"); w.writeString(msg, false, &ttsMessage); w.update(); #ifdef USE_TTS speakText(ttsMessage, partySize); #endif // Wait for a key/mouse press events.clearEvents(); while (!_vm->shouldExit() && !events.isKeyMousePressed()) events.pollEventsAndWait(); #ifdef USE_TTS _vm->stopTextToSpeech(); #endif events.clearEvents(); if (!windowOpen) w.close(); } #ifdef USE_TTS void QuickReferenceDialog::speakText(const Common::String &text, uint partySize) const { uint index = 0; // "Quick reference chart" _vm->sayText(getNextTextSection(text, index), Common::TextToSpeechManager::INTERRUPT); // Split the header descriptors ("Name", "Cond", etc.) into an array // If we voice everything as originally ordered, the context isn't clear (i.e. "Name, Class, Level, ..." // will be voiced as one piece, which may make it difficult to match each field with the corresponding info of // each party member) Common::String headers[kQuickRefUpperHeaderCount]; for (uint8 i = 0; i < kQuickRefUpperHeaderCount; ++i) { headers[i] = getNextTextSection(text, index); } // Voice each party member's description for (uint i = 0; i < partySize; ++i) { for (uint8 j = 0; j < kQuickRefUpperHeaderCount; ++j) { _vm->sayText(headers[j] + ": " + getNextTextSection(text, index)); } } // Split the gold/gems/food descriptors into an array for (uint8 i = 0; i < kQuickRefLowerHeaderCount; ++i) { headers[i] = getNextTextSection(text, index); } // Voice the gold/gems/food amounts for (uint8 i = 0; i < kQuickRefLowerHeaderCount; ++i) { _vm->sayText(headers[i] + ": " + getNextTextSection(text, index)); } } #endif } // End of namespace Xeen } // End of namespace MM