/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef XEEN_DIALOGS_PARTY_H #define XEEN_DIALOGS_PARTY_H #include "common/array.h" #include "mm/xeen/dialogs/dialogs.h" #include "mm/xeen/interface.h" #include "mm/xeen/screen.h" #include "mm/xeen/sprites.h" namespace MM { namespace Xeen { /** * Shows the Party dialog that's shown when signing into an inn */ class PartyDialog : public ButtonContainer, public PartyDrawer { private: XeenEngine *_vm; SpriteResource _uiSprites; DrawStruct _faceDrawStructs[4]; Common::String _partyDetails; Common::Array _charList; #ifdef USE_TTS uint8 _faceCount; #endif /** * Constructor */ PartyDialog(XeenEngine *vm); /** * Executes the dialog */ void execute(); /** * Loads the list of character */ void loadCharacters(); /** * Loads buttons for the dialog */ void loadButtons(); /** * Initialises a list of elements to draw */ void initDrawStructs(); /** * Sets up the background */ void setupBackground(); /** * Sets up the faces from the avaialble roster for display in the party dialog */ void setupFaces(int firstDisplayChar, bool updateFlag); void startingCharChanged(int firstDisplayChar); int selectCharacter(bool isDelete, int firstDisplayChar); #ifdef USE_TTS void speakText(const Common::String &text, bool isCharacterCreation); #endif public: /** * Show the Party dialog */ static void show(XeenEngine *vm); }; } // End of namespace Xeen } // End of namespace MM #endif