/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/shared/xeen/file.h" #ifdef ENABLE_XEEN #include "mm/xeen/files.h" #include "mm/xeen/xeen.h" #endif namespace MM { namespace Shared { namespace Xeen { File::File(const Common::Path &filename) { File::open(filename); } File::File(const Common::Path &filename, Common::Archive &archive) { File::open(filename, archive); } #ifdef ENABLE_XEEN File::File(const Common::Path &filename, int ccMode) { File::open(filename, ccMode); } #endif bool File::open(const Common::Path &filename) { #ifdef ENABLE_XEEN MM::Xeen::XeenEngine *engine = dynamic_cast(g_engine); if (engine) { MM::Xeen::FileManager &fm = *engine->_files; if (!fm._currentSave || !Common::File::open(filename, *fm._currentSave)) { if (!fm._currentArchive || !Common::File::open(filename, *fm._currentArchive)) { // Could not find in current archive, so try intro.cc or in folder if (!Common::File::open(filename)) error("Could not open file - %s", filename.toString(Common::Path::kNativeSeparator).c_str()); } } } else { if (!Common::File::open(filename)) error("Could not open file - %s", filename.toString(Common::Path::kNativeSeparator).c_str()); } #else if (!Common::File::open(filename)) error("Could not open file - %s", filename.toString(Common::Path::kNativeSeparator).c_str()); #endif return true; } bool File::open(const Common::Path &filename, Common::Archive &archive) { if (!Common::File::open(filename, archive)) error("Could not open file - %s", filename.toString(Common::Path::kNativeSeparator).c_str()); return true; } #ifdef ENABLE_XEEN bool File::open(const Common::Path &filename, int ccMode) { MM::Xeen::XeenEngine *engine = dynamic_cast(g_engine); assert(engine); MM::Xeen::FileManager &fm = *engine->_files; int oldNum = fm._ccNum; fm.setGameCc(ccMode); if (File::exists(filename, *fm._currentArchive)) File::open(filename, *fm._currentArchive); else File::open(filename); fm.setGameCc(oldNum); return true; } void File::setCurrentArchive(int ccMode) { MM::Xeen::XeenEngine *engine = dynamic_cast(g_engine); assert(engine); MM::Xeen::FileManager &fm = *engine->_files; switch (ccMode) { case 0: fm._currentArchive = fm._xeenCc; fm._currentSave = fm._xeenSave; break; case 1: fm._currentArchive = fm._darkCc; fm._currentSave = fm._darkSave; break; case 2: fm._currentArchive = fm._introCc; fm._currentSave = nullptr; break; default: break; } assert(fm._currentArchive); } #endif Common::String File::readString() { Common::String result; char c; while (pos() < size() && (c = (char)readByte()) != '\0') result += c; return result; } bool File::exists(const Common::Path &filename) { #ifdef ENABLE_XEEN MM::Xeen::XeenEngine *engine = dynamic_cast(g_engine); if (engine) { MM::Xeen::FileManager &fm = *engine->_files; if (!fm._currentSave || !fm._currentSave->hasFile(filename)) { if (!fm._currentArchive->hasFile(filename)) { // Could not find in current archive, so try intro.cc or in folder return Common::File::exists(filename); } } return true; } else { return Common::File::exists(filename); } #else return Common::File::exists(filename); #endif } #ifdef ENABLE_XEEN bool File::exists(const Common::Path &filename, int ccMode) { MM::Xeen::XeenEngine *engine = dynamic_cast(g_engine); assert(engine); MM::Xeen::FileManager &fm = *engine->_files; int oldNum = fm._ccNum; fm.setGameCc(ccMode); bool result = exists(filename); fm.setGameCc(oldNum); return result; } #endif bool File::exists(const Common::Path &filename, Common::Archive &archive) { return archive.hasFile(filename); } void File::syncBitFlags(Common::Serializer &s, bool *startP, bool *endP) { byte data = 0; int bitCounter = 0; for (bool *p = startP; p < endP; ++p, bitCounter = (bitCounter + 1) % 8) { if (bitCounter == 0) { if (s.isLoading() || p != startP) s.syncAsByte(data); if (s.isSaving()) data = 0; } if (s.isLoading()) *p = ((data >> bitCounter) & 1) != 0; else if (*p) data |= 1 << bitCounter; } if (s.isSaving()) s.syncAsByte(data); } } // namespace Xeen } // namespace Shared } // namespace MM