/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/views_enh/spells/fly.h" #include "mm/mm1/globals.h" #define TEXT_X1 160 #define TEXT_X2 195 namespace MM { namespace MM1 { namespace ViewsEnh { namespace Spells { #define TEXT_X 120 Fly::Fly() : ScrollView("Fly") { setBounds(Common::Rect(0, 144, 234, 200)); addButton(&g_globals->_escSprites, Common::Point(5, 28), 0, KEYBIND_ESCAPE, true); } bool Fly::msgFocus(const FocusMessage &msg) { ScrollView::msgFocus(msg); _mode = SELECT_X; _xIndex = _yIndex = 0; return false; } void Fly::draw() { ScrollView::draw(); setReduced(true); writeString(20, 30, STRING["enhdialogs.misc.go_back"]); writeLine(0, STRING["dialogs.spells.fly_to_x"], ALIGN_RIGHT, TEXT_X); writeChar((_mode == SELECT_X) ? '_' : 'A' + _xIndex); if (_mode == SELECT_Y || _mode == CAST) { writeLine(1, STRING["dialogs.spells.fly_to_y"], ALIGN_RIGHT, TEXT_X); writeChar((_mode == SELECT_Y) ? '_' : '1' + _yIndex); } setReduced(false); } bool Fly::msgKeypress(const KeypressMessage &msg) { if (_mode == SELECT_X && msg.keycode >= Common::KEYCODE_a && msg.keycode <= Common::KEYCODE_d) { // X map selected _mode = SELECT_Y; _xIndex = msg.keycode - Common::KEYCODE_a; redraw(); } else if (_mode == SELECT_Y && msg.keycode >= Common::KEYCODE_1 && msg.keycode <= Common::KEYCODE_4) { // Y map selected _mode = CAST; _yIndex = msg.keycode - Common::KEYCODE_1; delaySeconds(1); redraw(); } return true; } bool Fly::msgAction(const ActionMessage &msg) { if (endDelay()) return true; if (msg._action == KEYBIND_ESCAPE) { cancelDelay(); g_events->replaceView("Game", true); fly(-1); return true; } return false; } void Fly::timeout() { // Spell was cast g_events->replaceView("Game", true); int mapIndex = _yIndex * 5 + _xIndex; fly(mapIndex); } } // namespace Spells } // namespace ViewsEnh } // namespace MM1 } // namespace MM