/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/views_enh/interactions/giant.h" #include "mm/mm1/maps/map30.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace ViewsEnh { namespace Interactions { Giant::Giant() : Interaction("Giant", 8) { _title = STRING["maps.emap30.giant_title"]; _animated = false; } bool Giant::msgFocus(const FocusMessage &msg) { PartyView::msgFocus(msg); _charSelected = false; addText(STRING["maps.map30.giant"]); return true; } void Giant::charSwitched(Character *priorChar) { Interaction::charSwitched(priorChar); if (_charSelected) return; _charSelected = true; MM1::Maps::Map30 &map = *static_cast(g_maps->_currentMap); Common::String line = map.worthiness(); addText(line); Sound::sound(SOUND_2); delaySeconds(5); redraw(); } void Giant::timeout() { close(); } } // namespace Interactions } // namespace ViewsEnh } // namespace MM1 } // namespace MM