/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/views/text_entry.h" namespace MM { namespace MM1 { namespace Views { void TextEntry::display(int x, int y, int maxLen, bool isNumeric, Abort abortFn, Enter enterFn) { _maxLen = maxLen; _abortFn = abortFn; _enterFn = enterFn; _isNumeric = isNumeric; _text = ""; _bounds = Common::Rect(x * 8, y * 8, (x + maxLen + 1) * 8, (y + 1) * 8); addView(this); } bool TextEntry::msgFocus(const FocusMessage &msg) { TextView::msgFocus(msg); MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MINIMAL); return true; } void TextEntry::draw() { drawText(); writeChar('_'); } void TextEntry::drawText() { clearSurface(); writeString(_text); } bool TextEntry::msgKeypress(const KeypressMessage &msg) { if (msg.keycode == Common::KEYCODE_BACKSPACE && !_text.empty()) { _text.deleteLastChar(); redraw(); } else if (msg.ascii >= 32 && msg.ascii <= 127 && _text.size() < _maxLen) { if (_isNumeric && (msg.ascii < '0' || msg.ascii > '9')) return true; _text += msg.ascii; // Single character numeric fields, particular spell // level/number selection, return immediately if (_isNumeric && _maxLen == 1) { drawText(); msgAction(ActionMessage(KEYBIND_SELECT)); } redraw(); } else if (msg.keycode == Common::KEYCODE_RETURN && !_text.empty()) { drawText(); close(); _enterFn(_text); } return true; } bool TextEntry::msgAction(const ActionMessage &msg) { if (msg._action == KEYBIND_ESCAPE) { drawText(); close(); _abortFn(); } return true; } } // namespace Views } // namespace MM1 } // namespace MM