/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/maps/map52.h" #include "mm/mm1/maps/maps.h" #include "mm/mm1/events.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Maps { void Map52::special() { // Scan for special actions on the map cell for (uint i = 0; i < 7; ++i) { if (g_maps->_mapOffset == _data[51 + i]) { // Found a specially handled cell, but it // only triggers in designated direction(s) if (g_maps->_forwardMask & _data[58 + i]) { (this->*SPECIAL_FN[i])(); } else { checkPartyDead(); } return; } } // All other cells on the map are encounters g_maps->clearSpecial(); g_globals->_encounters.execute(); } void Map52::special00() { send(SoundMessage(STRING["maps.wall_painted"])); } void Map52::special01() { _states[0x18] |= 0x80; g_maps->_mapPos = Common::Point(8, 1); updateGame(); send(SoundMessage(STRING["maps.map52.summoned"])); } void Map52::special03() { visitedExit(); send(SoundMessage( STRING["maps.stairs_up"], []() { g_maps->changeMap(0x701, 3); } )); } void Map52::special04() { visitedExit(); send(SoundMessage( STRING["maps.stairs_up"], []() { g_maps->changeMap(0xf01, 3); } )); } void Map52::special06() { g_maps->_mapPos = Common::Point(15, 7); updateGame(); } } // namespace Maps } // namespace MM1 } // namespace MM