/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/maps/map50.h" #include "mm/mm1/maps/maps.h" #include "mm/mm1/events.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Maps { void Map50::special() { // Scan for special actions on the map cell for (uint i = 0; i < 24; ++i) { if (g_maps->_mapOffset == _data[51 + i]) { // Found a specially handled cell, but it // only triggers in designated direction(s) if (g_maps->_forwardMask & _data[75 + i]) { (this->*SPECIAL_FN[i])(); } else { checkPartyDead(); } return; } } // All other cells on the map are encounters g_maps->clearSpecial(); g_globals->_encounters.execute(); } void Map50::special00() { send(SoundMessage(STRING["maps.map50.message7"])); } void Map50::special01() { visitedExit(); send(SoundMessage( STRING["maps.passage_outside1"], []() { g_maps->_mapPos = Common::Point(10, 5); g_maps->changeMap(0x11b, 2); } )); } void Map50::special02() { visitedExit(); send(SoundMessage( STRING["maps.stairs_down"], []() { g_maps->changeMap(0x701, 3); } )); } void Map50::special03() { visitedExit(); send(SoundMessage( STRING["maps.stairs_down"], []() { g_maps->changeMap(0xe00, 3); } )); } void Map50::special04() { visitedExit(); send(SoundMessage( STRING["maps.stairs_down"], []() { g_maps->changeMap(0x201, 3); } )); } void Map50::special05() { encounter(&_data[427], &_data[440]); } void Map50::special06() { encounter(&_data[453], &_data[464]); } void Map50::special07() { encounter(&_data[475], &_data[486]); } void Map50::special08() { encounter(&_data[497], &_data[500]); } void Map50::special09() { encounter(&_data[503], &_data[516]); } void Map50::special10() { encounter(&_data[529], &_data[542]); } void Map50::special11() { encounter(&_data[555], &_data[569]); } void Map50::special12() { encounter(&_data[583], &_data[597]); } void Map50::special13() { encounter(&_data[611], &_data[626]); } void Map50::special14() { encounter(&_data[641], &_data[647]); } void Map50::special15() { encounter(&_data[653], &_data[664]); } void Map50::special16() { send(SoundMessage(STRING["maps.map50.sign1"])); } void Map50::special17() { send(SoundMessage(STRING["maps.map50.sign2"])); } void Map50::special18() { send(SoundMessage(STRING["maps.map50.sign3"])); } void Map50::special19() { send(SoundMessage(STRING["maps.map50.sign4"])); } void Map50::special20() { send(SoundMessage(STRING["maps.map50.sign5"])); } void Map50::special21() { send(SoundMessage(STRING["maps.map50.sign6"])); } void Map50::special22() { send(SoundMessage(STRING["maps.wall_painted"])); } void Map50::special23() { if (!(g_globals->_party.hasItem(CRYSTAL_KEY_ID))) { g_maps->_mapPos.y--; updateGame(); send(SoundMessage(STRING["maps.map50.grate"])); } } } // namespace Maps } // namespace MM1 } // namespace MM