/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/maps/map30.h" #include "mm/mm1/maps/maps.h" #include "mm/mm1/events.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Maps { static const byte MONSTER_ID1[8] = { 2, 3, 8, 10, 14, 16, 17, 7 }; static const byte MONSTER_ID2[8] = { 5, 6, 3, 8, 10, 12, 12, 12 }; void Map30::special() { Game::Encounter &enc = g_globals->_encounters; // Scan for special actions on the map cell for (uint i = 0; i < 4; ++i) { if (g_maps->_mapOffset == _data[51 + i]) { // Found a specially handled cell, but it // only triggers in designated direction(s) if (g_maps->_forwardMask & _data[55 + i]) { (this->*SPECIAL_FN[i])(); } else { checkPartyDead(); } return; } } if (_walls[g_maps->_mapOffset] != 0xff) { g_maps->clearSpecial(); int monsterCount = getRandomNumber(8) + 6; int idx = getRandomNumber(8) - 1; byte id1 = MONSTER_ID1[idx]; byte id2 = MONSTER_ID2[idx]; enc.clearMonsters(); for (int i = 0; i < monsterCount; ++i) enc.addMonster(id1, id2); enc._manual = true; enc._levelIndex = 96; enc.execute(); return; } desert(); } void Map30::special00() { visitedExit(); send(SoundMessage( STRING["maps.map30.passage"], []() { g_maps->_mapPos = Common::Point(15, 7); g_maps->changeMap(0x802, 1); } )); } void Map30::special01() { visitedExit(); send(SoundMessage( STRING["maps.map30.ruins"], []() { g_maps->_mapPos = Common::Point(7, 15); g_maps->changeMap(0x107, 3); } )); } void Map30::special02() { g_events->addView("Giant"); } void Map30::special03() { send(SoundMessage( STRING["maps.map30.hourglass"], []() { g_maps->clearSpecial(); Sound::sound(SOUND_3); for (uint i = 0; i < g_globals->_party.size(); ++i) { Character &c = g_globals->_party[i]; c._age = MAX((int)c._age - 20, 18); } g_maps->_currentMap->none160(); } )); } Common::String Map30::worthiness() { Character &c = *g_globals->_currCharacter; if ((c._flags[1] & ~CHARFLAG1_WORTHY) == ~CHARFLAG1_WORTHY) return worthy(); else return unworthy(); } Common::String Map30::worthy() { Character &c = *g_globals->_currCharacter; int val = ((c._worthiness + 1) / 2) * 256; c._exp += val; Common::String line = Common::String::format( STRING["maps.map30.worthy"].c_str(), '0' + (c._worthiness / 5)); line = Common::String::format("%s%d %s", line.c_str(), val, STRING["maps.map30.experience"].c_str()); if (c._worthiness & 0x80) { int attrNum = getRandomNumber(7) - 1; line += Common::String::format(", +3 %s", STRING[Common::String::format("maps.map30.attributes.%d", attrNum)].c_str()); AttributePair &attrib = c.getAttribute(attrNum); if (attrib._base < 43) attrib._current = attrib._base = attrib._base + 3; } c._worthiness = 0; return line; } Common::String Map30::unworthy() { return STRING["maps.map30.unworthy"]; } } // namespace Maps } // namespace MM1 } // namespace MM