/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/file.h" #include "mm/mm1/data/monsters.h" #include "mm/mm1/gfx/dta.h" #include "mm/mm1/gfx/screen_decoder.h" #include "mm/mm1/mm1.h" namespace MM { namespace MM1 { static const uint16 PALETTE[76] = { 0xf470, 0xf420, 0xfe20, 0xf630, 0xf420, 0xf620, 0xf460, 0xf6e0, 0xf510, 0xfe40, 0xf420, 0xf410, 0xfd50, 0xfc90, 0xf430, 0xfc30, 0xf770, 0xfc30, 0xf420, 0xf430, 0xf420, 0xf490, 0xf110, 0xf4e0, 0xf430, 0xfd60, 0xf430, 0xfc20, 0xf2a0, 0xf470, 0xf4e0, 0xf250, 0xf430, 0xf320, 0xfee0, 0xf420, 0xf220, 0xf420, 0xfdd0, 0xf420, 0xf620, 0xfc20, 0xfc10, 0xf520, 0xf420, 0xf220, 0xf420, 0xfa50, 0xfe20, 0xf620, 0xf470, 0xf420, 0xfe10, 0xf4e0, 0xfe40, 0xf140, 0xf290, 0xf410, 0xf520, 0xf410, 0xfc10, 0xf120, 0xf420, 0xfe10, 0xf520, 0xf4a0, 0xfe60, 0xfe60, 0xf620, 0xf620, 0xfce0, 0xf420, 0xfc20, 0xfc20, 0xfd90, 0xf420 }; Monsters::Monsters() : _monPix(MONPIX_DTA) { } bool Monsters::load() { Common::File f; if (!f.open("monsters.txt")) return false; for (int lineNum = 0; lineNum < MONSTERS_COUNT; ++lineNum) { Monster &mon = _monsters[lineNum]; Common::String line = f.readLine(); assert(line.size() > 20 && line[0] == '"' && line[16] == '"'); mon._name = Common::String(line.c_str() + 1, line.c_str() + 15); while (mon._name.hasSuffix(" ")) mon._name.deleteLastChar(); line = Common::String(line.c_str() + 17); mon._count = getNextValue(line); mon._fleeThreshold = getNextValue(line); mon._defaultHP = getNextValue(line); mon._defaultAC = getNextValue(line); mon._maxDamage = getNextValue(line); mon._numberOfAttacks = getNextValue(line); mon._speed = getNextValue(line); mon._experience = getNextValue(line); mon._loot = getNextValue(line); mon._resistUndead = getNextValue(line); mon._resistances = getNextValue(line); mon._bonusOnTouch = getNextValue(line); mon._specialAbility = getNextValue(line); mon._specialThreshold = getNextValue(line); mon._counterFlags = getNextValue(line); mon._imgNum = getNextValue(line); } return true; } Graphics::ManagedSurface Monsters::getMonsterImage(int imgNum) { Common::SeekableReadStream *entry = _monPix.load(imgNum); entry->skip(2); // Decode the image Graphics::ManagedSurface img; Gfx::ScreenDecoder decoder; uint pal = PALETTE[imgNum]; decoder._indexes[0] = pal & 0xf; decoder._indexes[1] = (pal >> 4) & 0xf; decoder._indexes[2] = (pal >> 8) & 0xf; decoder._indexes[3] = (pal >> 12) & 0xf; if (!decoder.loadStream(*entry, 104, 96)) error("Failed decoding monster image"); img.copyFrom(*decoder.getSurface()); return img; } } // namespace MM1 } // namespace MM