/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_RIDDLE_ROOMS_SECTION8_H #define M4_RIDDLE_ROOMS_SECTION8_H #include "m4/riddle/rooms/section.h" #include "m4/riddle/rooms/section8/room801.h" #include "m4/riddle/rooms/section8/room802.h" #include "m4/riddle/rooms/section8/room803.h" #include "m4/riddle/rooms/section8/room804.h" #include "m4/riddle/rooms/section8/room805.h" #include "m4/riddle/rooms/section8/room806.h" #include "m4/riddle/rooms/section8/room807.h" #include "m4/riddle/rooms/section8/room808.h" #include "m4/riddle/rooms/section8/room809.h" #include "m4/riddle/rooms/section8/room810.h" #include "m4/riddle/rooms/section8/room811.h" #include "m4/riddle/rooms/section8/room814.h" #include "m4/riddle/rooms/section8/room818.h" #include "m4/riddle/rooms/section8/room824.h" #include "m4/riddle/rooms/section8/room834.h" #include "m4/riddle/rooms/section8/room844.h" #include "m4/riddle/rooms/section8/room850.h" #include "m4/riddle/rooms/section8/room852.h" #include "m4/riddle/rooms/section8/room860.h" #include "m4/riddle/rooms/section8/room861.h" namespace M4 { namespace Riddle { namespace Rooms { extern const int16 S8_SHADOW_DIRS1[]; extern const char *S8_SHADOW_NAMES1[]; extern const int16 S8_SHADOW_DIRS2[]; extern const char *S8_SHADOW_NAMES2[]; class Section8 : public Section { private: Room801 _room801; Room802 _room802; Room803 _room803; Room804 _room804; Room805 _room805; Room806 _room806; Room807 _room807; Room808 _room808; Room809 _room809; Room810 _room810; Room811 _room811; Room814 _room814; Room818 _room818; Room824 _room824; Room834 _room834; Room844 _room844; Room850 _room850; Room852 _room852; Room860 _room860; Room861 _room861; public: Section8(); virtual ~Section8() {} void daemon() override; }; } // namespace Rooms } // namespace Riddle } // namespace M4 #endif