/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see 0) { digi_change_volume(1, _vol); kernel_timing_trigger(6, 4); } else if (_G(executing) == WHOLE_GAME) { _G(game).setRoom(903); } else { _G(game).setRoom(901); } break; case 5: if (_entries[_index]._name) series_load(_entries[_index]._name, -1, nullptr); break; default: break; } } } // namespace Rooms } // namespace Burger } // namespace M4