/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "m4/burger/rooms/section6/section6_room.h" #include "m4/burger/vars.h" #include "m4/wscript/wst_regs.h" namespace M4 { namespace Burger { namespace Rooms { Section6Room::Section6Room() : Room() { Common::strcpy_s(_gerbilsName, "GERBILS"); Common::strcpy_s(_gerbilsVerb, "LOOK AT"); _gerbilHotspot.clear(); _gerbilHotspot.vocab = _gerbilsName; _gerbilHotspot.verb = _gerbilsVerb; _gerbilHotspot.feet_x = 0x7fff; _gerbilHotspot.feet_y = 0x7fff; _gerbilHotspot.cursor_number = kArrowCursor; } HotSpotRec *Section6Room::custom_hotspot_which(int32 x, int32 y) { HotSpotRec *hotspot = Rooms::Room::custom_hotspot_which(x, y); if (hotspot) return &_wilburHotspot; if (_G(flags)[kHampsterState] != 6006 || !_gerbilTable || !verifyMachineExists(_sectionMachine1) || (_G(game).room_id != 602 && _G(game).room_id != 603 && _G(game).room_id != 604)) return nullptr; int x1, x2, x3, y1, y2, y3; if (_G(flags)[V266]) { x1 = 189; y1 = 232; x2 = 318; y2 = 219; x3 = 439; y3 = 232; } else { const int index = _sectionMachine1->myAnim8->myRegs[IDX_CELS_INDEX]; const GerbilPoint *points = _gerbilTable + index; int diff = points[3]._x - points[0]._x; x1 = points[0]._x + (index % 3) * diff / 3; diff = points[4]._x - points[1]._x; x2 = points[1]._x + (index % 3) * diff / 3; diff = points[5]._x - points[2]._x; x3 = points[2]._x + (index % 3) * diff / 3; diff = points[3]._y - points[0]._y; y1 = points[0]._y + (index % 3) * diff / 3; diff = points[4]._y - points[1]._y; y2 = points[1]._y + (index % 3) * diff / 3; diff = points[5]._y - points[2]._y; y3 = points[2]._y + (index % 3) * diff / 3; } const int total1 = (x - x1) * (x - x1) + (y - y1) * (y - y1); const int total2 = (x - x2) * (x - x2) + (y - y2) * (y - y2); const int total3 = (x - x3) * (x - x3) + (y - y3) * (y - y3); return (total1 < 1600) || (total2 < 1600) < (total3 < 1600) ? &_gerbilHotspot : nullptr; } } // namespace Rooms } // namespace Burger } // namespace M4