/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_BURGER_ROOMS_SECTION1_ROOM172_H #define M4_BURGER_ROOMS_SECTION1_ROOM172_H #include "m4/burger/rooms/room.h" namespace M4 { namespace Burger { namespace Rooms { class Room172 : public Room { private: machine *_series1 = nullptr; machine *_series1s = nullptr; Series _jug; //machine *_series4 = nullptr; Series _series5; machine *_series7 = nullptr; noWalkRect *_walk1 = nullptr; const char *_convName = nullptr; int _pollyShould = 0; void loadSeries7(); void freeSeries5() { _series5.terminate(); } void freeSeries7(); void playDigi3(); void conv41(); void parserAction(const char *name); public: Room172() : Room() {} ~Room172() override {} void init() override; void daemon() override; void pre_parser() override; void parser() override; }; } // namespace Rooms } // namespace Burger } // namespace M4 #endif