/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef LASTEXPRESS_HELPERS_H #define LASTEXPRESS_HELPERS_H // Misc #define rnd(value) _engine->getRandom().getRandomNumber(value - 1) // Logic #define getCharacter(c) (_engine->_characters->characters[c]) #define getCharacterCurrentParams(c) (getCharacter(c).callParams[getCharacter(c).currentCall].parameters) #define getCharacterParams(c, n) (getCharacter(c).callParams[n].parameters) // Helpers #define SAFE_DELETE(_p) do { if (_p) delete (_p); (_p) = nullptr; } while (false) #define SAFE_DELETE_ARR(_p) do { if (_p) delete[] (_p); (_p) = nullptr; } while (false) #define SAFE_FREE(_p) do { if (_p) free (_p); (_p) = nullptr; } while (false) #endif // LASTEXPRESS_HELPERS_H