/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef LASTEXPRESS_FIGHT_H #define LASTEXPRESS_FIGHT_H #include "lastexpress/lastexpress.h" namespace LastExpress { class LastExpressEngine; class CFighter; struct Seq; struct Event; class CFight { public: CFight(LastExpressEngine *engine, int fightId); ~CFight(); int process(); void setOutcome(int outcome); void endFight(int outcome); void timer(Event *event, bool isProcessing); void mouse(Event *event); void setFightHappening(bool happening) { _fightIsHappening = happening; } bool fightHappening() { return _fightIsHappening; } private: LastExpressEngine *_engine = nullptr; CFighter *_cath = nullptr; CFighter *_opponent = nullptr; int _outcome = 0; int _currentSeqIdx = 0; Common::String _seqNames[20]; bool _fightIsHappening = false; void (LastExpressEngine::*_savedTimerEventHandle)(Event *) = nullptr; void (LastExpressEngine::*_savedMouseEventHandle)(Event *) = nullptr; bool _lowIconToggle = false; int _eggIconBrightness = 0; int _eggIconBrightnessStep = 1; }; } // End of namespace LastExpress #endif // LASTEXPRESS_FIGHT_H