/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "lastexpress/lastexpress.h" namespace LastExpress { void LogicManager::CONS_DemoAbbot(int chapter) { switch (chapter) { case 0: _engine->getMessageManager()->setMessageHandle( kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]] ); break; case 1: CONS_DemoAbbot_Birth(0, 0, 0, 0); break; case 2: CONS_DemoAbbot_StartPart2(0, 0, 0, 0); break; case 3: CONS_DemoAbbot_StartPart3(0, 0, 0, 0); break; case 4: CONS_DemoAbbot_StartPart4(0, 0, 0, 0); break; case 5: CONS_DemoAbbot_StartPart5(0, 0, 0, 0); break; default: break; } } void LogicManager::DemoAbbotCall(CALL_PARAMS) { getCharacter(kCharacterAbbot).currentCall++; (this->*functionPointer)(param1, param2, param3, param4); } void LogicManager::CONS_DemoAbbot_DoWait(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_DoWait); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 1; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0); } void LogicManager::HAND_DemoAbbot_DoWait(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAbbot)[1]) { if (getCharacterCurrentParams(kCharacterAbbot)[1] >= _gameTime) return; getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF; } else { getCharacterCurrentParams(kCharacterAbbot)[1] = _gameTime + getCharacterCurrentParams(kCharacterAbbot)[0]; if (_gameTime + getCharacterCurrentParams(kCharacterAbbot)[0] == 0) return; if (_gameTime <= getCharacterCurrentParams(kCharacterAbbot)[1]) return; getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF; } getCharacter(kCharacterAbbot).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]); fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0); break; default: break; } } void LogicManager::CONS_DemoAbbot_DoJoinedSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_DoJoinedSeqOtis); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 2; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; params->parameters[4] = param3.intParam; strncpy((char *)¶ms->parameters[5], param4.stringParam, 12); fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0); } void LogicManager::HAND_DemoAbbot_DoJoinedSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: if (!getCharacterCurrentParams(kCharacterAbbot)[8]) fedEx(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4], getCharacterCurrentParams(kCharacterAbbot)[5]); getCharacter(kCharacterAbbot).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]); fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0); break; case 10: if (!getCharacterCurrentParams(kCharacterAbbot)[8]) { fedEx(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4], getCharacterCurrentParams(kCharacterAbbot)[5]); getCharacterCurrentParams(kCharacterAbbot)[8] = 1; } break; case 12: startSeqOtis(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot)); break; default: break; } } void LogicManager::CONS_DemoAbbot_WaitRCClear(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_WaitRCClear); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 3; params->clear(); fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0); } void LogicManager::HAND_DemoAbbot_WaitRCClear(HAND_PARAMS) { switch (msg->action) { case 0: case 12: if (rcClear()) { getCharacter(kCharacterAbbot).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]); fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0); } break; default: break; } } void LogicManager::CONS_DemoAbbot_Birth(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_Birth); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 4; params->clear(); fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0); } void LogicManager::HAND_DemoAbbot_Birth(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterAbbot)[0] == 0x7FFFFFFF || _gameTime <= 2248200) return; if (_gameTime <= 2259000) { if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAbbot)[0]) { getCharacterCurrentParams(kCharacterAbbot)[0] = _gameTime + 225; if (_gameTime == -225) { send(kCharacterAbbot, kCharacterAugust, 136196244, 0); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1; AbbotCall(&LogicManager::CONS_DemoAbbot_DoWait, 0, 0, 0, 0); return; } } if (getCharacterCurrentParams(kCharacterAbbot)[0] >= _gameTime) return; } getCharacterCurrentParams(kCharacterAbbot)[0] = 0x7FFFFFFF; send(kCharacterAbbot, kCharacterAugust, 136196244, 0); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1; AbbotCall(&LogicManager::CONS_DemoAbbot_DoWait, 0, 0, 0, 0); break; case 12: getCharacter(kCharacterAbbot).characterPosition.car = kCarRestaurant; getCharacter(kCharacterAbbot).characterPosition.position = 3450; getCharacter(kCharacterAbbot).characterPosition.location = 1; startCycOtis(kCharacterAbbot, "115B"); break; case 18: switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) { case 1: getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2; AbbotCall(&LogicManager::CONS_DemoAbbot_WaitRCClear, 0, 0, 0, 0); break; case 2: getCharacter(kCharacterAbbot).characterPosition.location = 0; playDialog(kCharacterAbbot, "Abb3demo", -1, 45); blockView(kCharacterAbbot, kCarRestaurant, 50); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3; AbbotCall(&LogicManager::CONS_DemoAbbot_DoJoinedSeqOtis, "121A", 2, 122358304, "BOGUS"); break; case 3: releaseView(kCharacterAbbot, kCarRestaurant, 50); getCharacter(kCharacterAbbot).characterPosition.location = 1; startCycOtis(kCharacterAbbot, "121B"); break; default: break; } break; default: break; } } void LogicManager::CONS_DemoAbbot_StartPart2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart2); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 5; params->clear(); fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0); } void LogicManager::HAND_DemoAbbot_StartPart2(HAND_PARAMS) { // No-op } void LogicManager::CONS_DemoAbbot_StartPart3(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart3); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 6; params->clear(); fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0); } void LogicManager::HAND_DemoAbbot_StartPart3(HAND_PARAMS) { // No-op } void LogicManager::CONS_DemoAbbot_StartPart4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart4); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 7; params->clear(); fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0); } void LogicManager::HAND_DemoAbbot_StartPart4(HAND_PARAMS) { // No-op } void LogicManager::CONS_DemoAbbot_StartPart5(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart5); getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 8; params->clear(); fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0); } void LogicManager::HAND_DemoAbbot_StartPart5(HAND_PARAMS) { // No-op } void (LogicManager::*LogicManager::_functionsDemoAbbot[])(HAND_PARAMS) = { nullptr, &LogicManager::HAND_DemoAbbot_DoWait, &LogicManager::HAND_DemoAbbot_DoJoinedSeqOtis, &LogicManager::HAND_DemoAbbot_WaitRCClear, &LogicManager::HAND_DemoAbbot_Birth, &LogicManager::HAND_DemoAbbot_StartPart2, &LogicManager::HAND_DemoAbbot_StartPart3, &LogicManager::HAND_DemoAbbot_StartPart4, &LogicManager::HAND_DemoAbbot_StartPart5 }; } // End of namespace LastExpress