/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef KYRA_SCREEN_EOB_H #define KYRA_SCREEN_EOB_H #ifdef ENABLE_EOB #include "graphics/big5.h" #include "kyra/graphics/screen.h" namespace Kyra { class EoBCoreEngine; class SegaRenderer; class SegaAnimator; class Screen_EoB : public Screen { friend class SegaRenderer; public: // The purpose of this enum is to keep better track of which page is used // when and for which purpose. We use the pages for more backup operations // than the original and also have to deal with the different ports which // all do their own things. This is supposed to help avoid using pages that // are already in use for something else. It also allows for quick fixes // if necessary. enum { kSegaInitShapesPage = 7, kSegaRenderPage = 8, kDefeatMsgBackupPage = 10, kCheckPwBackupPage = 10, kSpellbookBackupPage = 10, kEoB2ScriptHelperPage = 12, kCampMenuBackupPage = 12 }; public: Screen_EoB(EoBCoreEngine *vm, OSystem *system); ~Screen_EoB() override; bool init() override; void setClearScreenDim(int dim); void clearCurDim(); void clearCurDimOvl(int pageNum); void setMouseCursor(int x, int y, const byte *shape) override; void setMouseCursor(int x, int y, const byte *shape, const uint8 *ovl); void loadFileDataToPage(Common::SeekableReadStream *s, int pageNum, uint32 size); void printShadedText(const char *string, int x, int y, int col1, int col2, int shadowCol, int pitch = -1); static void eob2ChineseLZUncompress(byte *dest, uint32 destSize, Common::SeekableReadStream *src); void loadChineseEOB2LZBitmap(Common::SeekableReadStream *s, int pageNum, uint32 size); void loadBitmap(const char *filename, int tempPage, int dstPage, Palette *pal, bool skip = false) override; void loadEoBBitmap(const char *file, const uint8 *cgaMapping, int tempPage, int destPage, int convertToPage); void loadShapeSetBitmap(const char *file, int tempPage, int destPage); void convertPage(int srcPage, int dstPage, const uint8 *cgaMapping); void setScreenPalette(const Palette &pal) override; void getRealPalette(int num, uint8 *dst) override; uint8 *encodeShape(uint16 x, uint16 y, uint16 w, uint16 h, bool encode8bit = false, const uint8 *cgaMapping = 0); void drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd = -1, int flags = 0, ...) override; void drawT1Shape(uint8 pageNum, const byte *t1data, int x, int y, int sd); const uint8 *scaleShape(const uint8 *shapeData, int blockDistance); const uint8 *scaleShapeStep(const uint8 *shp); const uint8 *generateShapeOverlay(const uint8 *shp, const uint8 *fadingTable); void setShapeFrame(int x1, int y1, int x2, int y2); void enableShapeBackgroundFading(bool enable); void setShapeFadingLevel(int val); void setGfxParameters(int x, int y, int col); void drawExplosion(int scale, int radius, int numElements, int stepSize, int aspectRatio, const uint8 *colorTable, int colorTableSize); void drawVortex(int numElements, int radius, int stepSize, int, int disorder, const uint8 *colorTable, int colorTableSize); void fadeTextColor(Palette *pal, int color, int rate); bool delayedFadePalStep(Palette *fadePal, Palette *destPal, int rate); void setTextColorMap(const uint8 *cmap) override {} int getRectSize(int w, int h) override; void setFadeTable(const uint8 *table); void createFadeTable(const uint8 *palData, uint8 *dst, uint8 rootColor, uint8 weight); void createFadeTable16bit(const uint16 *palData, uint16 *dst, uint16 rootColor, uint8 weight); const uint16 *getCGADitheringTable(int index); const uint8 *getEGADitheringTable(); bool loadFont(FontId fontId, const char *filename) override; // FM-Towns specific void decodeSHP(const uint8 *data, int dstPage); void convertToHiColor(int page); void shadeRect(int x1, int y1, int x2, int y2, int shadingLevel); // PC-98 specific void selectPC98Palette(int palID, Palette &dest, int brightness = 0, bool set = false); void decodeBIN(const uint8 *src, uint8 *dst, uint16 inSize); void decodePC98PlanarBitmap(uint8 *srcDstBuffer, uint8 *tmpBuffer, uint16 size = 64000); struct PalCycleData { const int8 *data; uint8 delay; }; void initPC98PaletteCycle(int palID, PalCycleData *data); void updatePC98PaletteCycle(int brightness); PalCycleData *_activePalCycle; uint8 *_cyclePalette; // Amiga specific void loadSpecialAmigaCPS(const char *fileName, int destPage, bool isGraphics); // This is a simple way of emulating the Amiga copper list palette magic for more than 32 colors. // I use colors 32 to 63 for these extra colors (which the Amiga copper sends to the color // registers on the fly at vertical beam position 120). void setDualPalettes(Palette &top, Palette &bottom); // SegaCD specific void sega_initGraphics(); void sega_selectPalette(int srcPalID, int dstPalID, bool set = false); void sega_loadCustomPaletteData(Common::ReadStream *in); void sega_updatePaletteFaders(int palID); void sega_fadePalette(int delay, int16 brEnd, int dstPalID = -1, bool waitForCompletion = true, bool noUpdate = false); void sega_fadeToBlack(int delay) { sega_fadePalette(delay, -7); } void sega_fadeToWhite(int delay) { sega_fadePalette(delay, 7); } void sega_fadeToNeutral(int delay) { sega_fadePalette(delay, 0); } void sega_paletteOps(int16 opPal, int16 par1, int16 par2); void sega_setTextBuffer(uint8 *buffer, uint32 bufferSize); void sega_clearTextBuffer(uint8 col); void sega_loadTextBackground(const uint8 *src, uint16 size); void sega_drawTextBox(int pW, int pH, int x, int y, int w, int h, uint8 color1, uint8 color2); void sega_loadTextBufferToVRAM(uint16 srcOffset, uint16 addr, int size); void sega_gfxScale(uint8 *out, uint16 w, uint16 h, uint16 pitch, const uint8 *in, const uint16 *stampMap, const uint16 *traceVectors); void sega_drawClippedLine(int pW, int pH, int x, int y, int w, int h, uint8 color); uint8 *sega_convertShape(const uint8 *src, int w, int h, int pal, int hOffs = 0); void sega_encodeShapesFromSprites(const uint8 **dst, const uint8 *src, int numShapes, int w, int h, int pal, bool removeSprites = true); SegaRenderer *sega_getRenderer() const { return _segaRenderer; } SegaAnimator *sega_getAnimator() const { return _segaAnimator; } private: void updateDirtyRects() override; void ditherRect(const uint8 *src, uint8 *dst, int dstPitch, int srcW, int srcH, int colorKey = -1); void drawShapeSetPixel(uint8 *dst, uint8 col); void scaleShapeProcessLine2Bit(uint8 *&shpDst, const uint8 *&shpSrc, uint32 transOffsetDst, uint32 transOffsetSrc); void scaleShapeProcessLine4Bit(uint8 *&dst, const uint8 *&src); bool posWithinRect(int posX, int posY, int x1, int y1, int x2, int y2); void setPagePixel16bit(int pageNum, int x, int y, uint16 color); void generateEGADitheringTable(const Palette &pal); void generateCGADitheringTables(const uint8 *mappingData); int _dsDiv, _dsRem, _dsScaleTrans; uint8 *_cgaScaleTable; int16 _gfxX, _gfxY; uint16 _gfxCol; const uint8 *_gfxMaxY; int16 _dsX1, _dsX2, _dsY1, _dsY2; bool _dsBackgroundFading; int16 _dsBackgroundFadingXOffs; uint8 _shapeOverlay[16]; uint8 *_dsTempPage; uint8 *_shpBuffer; uint8 *_convertHiColorBuffer; uint16 *_cgaDitheringTables[2]; const uint8 *_cgaMappingDefault; uint8 *_egaDitheringTable; uint8 *_egaDitheringTempPage; Common::String _cpsFilePattern; const uint16 _cursorColorKey16Bit; static const uint8 _egaMatchTable[]; static const ScreenDim _screenDimTableIntl[]; static const ScreenDim _screenDimTableZH[]; static const int _screenDimTableCount; // SegaCD specific struct PaletteFader { PaletteFader() : _brCur(0), _brDest(0), _fadeIncr(0), _fadeDelay(0), _fadeTimer(0), _needRefresh(false) {} int16 _brCur; int16 _brDest; int16 _fadeIncr; int16 _fadeDelay; int16 _fadeTimer; bool _needRefresh; }; PaletteFader *_palFaders; bool _specialColorReplace; SegaRenderer *_segaRenderer; SegaAnimator *_segaAnimator; uint16 _segaCurPalette[64]; uint16 *_segaCustomPalettes; uint8 *_defaultRenderBuffer; int _defaultRenderBufferSize; Common::SharedPtr _big5; }; class ChineseTwoByteFontEoB final : public Font { public: ChineseTwoByteFontEoB(Common::SharedPtr big5, Font *singleByte) : _big5(big5), _singleByte(singleByte), _border(false), _colorMap(nullptr) {} virtual Type getType() const override { return kBIG5; } bool load(Common::SeekableReadStream &data) override { return _singleByte->load(data); } void setStyles(int styles) override { _border = (styles & kStyleBorder); _singleByte->setStyles(styles); } int getHeight() const override { return MAX(_big5->getFontHeight(), _singleByte->getHeight()); } int getWidth() const override { return MAX(_big5->kChineseTraditionalWidth + 2, _singleByte->getWidth()); } void setColorMap(const uint8 *src) override { _colorMap = src; _singleByte->setColorMap(src); } int getCharWidth(uint16 c) const override; int getCharHeight(uint16 c) const override; void drawChar(uint16 c, byte *dst, int pitch, int bpp) const override; private: uint16 translateBig5(uint16 in) const; Common::SharedPtr _big5; Common::ScopedPtr _singleByte; bool _border; const uint8 *_colorMap; }; /** * Implementation of the Font interface for old DOS fonts used * in EOB and EOB II. * */ class OldDOSFont : public Font { public: OldDOSFont(Common::RenderMode mode, uint8 shadowColor, bool remapCharacters = true); ~OldDOSFont() override; bool load(Common::SeekableReadStream &file) override; bool loadPCBIOSTall(); Type getType() const override { return kASCII; } int getHeight() const override { return _height; } int getWidth() const override { return _width; } bool usesOverlay() const override { return _useOverlay; } int getCharWidth(uint16 c) const override; void setColorMap(const uint8 *src) override; void set16bitColorMap(const uint16 *src) override { _colorMap16bit = src; } void setStyles(int styles) override { _style = styles; } void drawChar(uint16 c, byte *dst, int pitch, int bpp) const override; protected: void unload(); int _style; const uint8 *_colorMap8bit; uint8 *_data; uint16 *_bitmapOffsets; int _width, _height; int _numGlyphs; uint8 _shadowColor; uint16 _numGlyphsMax; bool _useOverlay; int _scaleV; private: void drawCharIntern(uint16 c, byte *dst, int pitch, int bpp, int col1, int col2) const; virtual uint16 convert(uint16 c) const; Common::RenderMode _renderMode; const uint16 *_colorMap16bit; bool _remapCharacters; static uint16 *_cgaDitheringTable; static int _numRef; }; /** * Implementation of the Font interface for native AmigaDOS system fonts (normally to be loaded via diskfont.library) */ class Resource; class AmigaDOSFont : public Font { public: AmigaDOSFont(Resource *res, bool needsLocalizedFont = false); ~AmigaDOSFont() override { unload(); } bool load(Common::SeekableReadStream &file) override; Type getType() const override { return kASCII; } int getHeight() const override { return _height; } int getWidth() const override { return _width; } int getCharWidth(uint16 c) const override; void setColorMap(const uint8 *src) override { _colorMap = src; } void drawChar(uint16 c, byte *dst, int pitch, int) const override; static void errorDialog(int index); private: void unload(); struct TextFont { TextFont() : data(0), bitmap(0), location(0), spacing(0), kerning(0), height(0), width(0), baseLine(0), firstChar(0), lastChar(0), modulo(0) {} ~TextFont() { delete[] data; } uint16 height; uint16 width; uint16 baseLine; uint8 firstChar; uint8 lastChar; uint16 modulo; const uint8 *data; const uint8 *bitmap; const uint16 *location; const int16 *spacing; const int16 *kerning; }; TextFont *loadContentFile(const Common::Path &fileName); void selectMode(int mode); struct FontContent { FontContent() : height(0), style(0), flags(0) {} ~FontContent() { data.reset(); } Common::String contentFile; Common::SharedPtr data; uint16 height; uint8 style; uint8 flags; }; int _width, _height; uint8 _first, _last; FontContent *_content; uint16 _numElements; uint16 _selectedElement; const uint8 *_colorMap; const uint16 _maxPathLen; const bool _needsLocalizedFont; static uint8 _errorDialogDisplayed; Resource *_res; }; /** * SJIS Font variant used in EOB I PC-98. It converts 1-byte characters into 2-byte characters and has a specific shadowing to the left. */ class SJISFontEoB1PC98 : public SJISFont { public: SJISFontEoB1PC98(Common::SharedPtr &font, /*uint8 shadowColor,*/ const uint16 *convTable1, const uint16 *convTable2); ~SJISFontEoB1PC98() override {} int getCharWidth(uint16 c) const override; void drawChar(uint16 c, byte *dst, int pitch, int) const override; private: uint16 convert(uint16 c) const; const uint16 *_convTable1, *_convTable2; bool _defaultConv; }; /** * SJIS Font variant used in EOB II PC-98. It converts 1-byte characters into 2-byte characters. */ class SJISFontEoB2PC98 : public SJISFont { public: SJISFontEoB2PC98(Common::SharedPtr &font, /*uint8 shadowColor,*/ const char *convTable1, const char *convTable2); ~SJISFontEoB2PC98() override {} int getCharWidth(uint16 c) const override; void drawChar(uint16 c, byte *dst, int pitch, int) const override; private: uint16 convert(uint16 c) const; const char *_convTable1, *_convTable2; //bool _defaultConv; }; /** * OldDOSFont variant used in EOB I PC-98. It uses the same drawing routine, but has a different loader. It contains * ASCII and Katakana characters in JIS X 0201 and requires several conversion tables to display these. It gets drawn on the hires overlay. */ class Font12x12PC98 : public OldDOSFont{ public: Font12x12PC98(uint8 shadowColor, const uint16 *convTable1, const uint16 *convTable2, const uint8 *lookupTable); ~Font12x12PC98() override; bool usesOverlay() const override { return true; } Type getType() const override { return kJIS_X0201; } int getHeight() const override { return _height >> 1; } int getWidth() const override { return _width >> 1; } int getCharWidth(uint16 c) const override { return _width >> 1; }; bool load(Common::SeekableReadStream &file) override; private: uint16 convert(uint16 c) const override; const uint16 *_convTable1, *_convTable2; uint16 *_bmpOffs; }; /** * OldDOSFont variant used in EOB II PC-98 which supports twice the number of characters. Some font files may include kana characters. The font supports * weird vertical scaling and can be drawn on the hires overlay. */ class PC98Font : public OldDOSFont { public: PC98Font(uint8 shadowColor, bool useOverlay, int scaleV, const uint8 *convTable1 = 0, const char *convTable2 = 0, const char *convTable3 = 0); ~PC98Font() override {} bool load(Common::SeekableReadStream &file) override; int getHeight() const override { return _outputHeight; } int getWidth() const override { return _outputWidth; } int getCharWidth(uint16 c) const override { return _outputWidth; }; Type getType() const override { return _type; } private: uint16 convert(uint16 c) const override; uint16 makeTwoByte(uint16 c) const; const uint8 *_convTable1; const char *_convTable2, *_convTable3; int _outputHeight; int _outputWidth; const Type _type; }; /** * SJIS Font variant used in the intro and outro of EOB II FM-Towns. It appears twice as large, since it is not rendered on the hires overlay pages. */ class SJISFontLarge : public SJISFont { public: SJISFontLarge(Common::SharedPtr &font); ~SJISFontLarge() override {} int getHeight() const override; int getWidth() const override; int getCharWidth(uint16 c) const override; bool usesOverlay() const override { return false; } void drawChar(uint16 c, byte *dst, int pitch, int) const override; }; /** * 12 x 12 SJIS font for EOB II FM-Towns. The data for this font comes from a file, not from the font rom. */ class SJISFont12x12 : public Font { public: SJISFont12x12(const uint16 *searchTable); ~SJISFont12x12() override { unload(); } bool load(Common::SeekableReadStream &file) override; Type getType() const override { return kSJIS; } bool usesOverlay() const override { return true; } int getHeight() const override { return _height; } int getWidth() const override { return _width; } int getCharWidth(uint16 c) const override { return _width; } void setColorMap(const uint8 *src) override { _colorMap = src; } void drawChar(uint16 c, byte *dst, int pitch, int) const override; private: void unload(); uint8 *_data; Common::HashMap _searchTable; const uint8 *_colorMap; const int _height, _width; }; class SegaCDFont : public Font { public: SegaCDFont(Common::Language lang, const uint16 *convTable1, const uint16 *convTable2, const uint8 *widthTable1, const uint8 *widthTable2, const uint8 *widthTable3); ~SegaCDFont() override; bool load(Common::SeekableReadStream &file) override; Type getType() const override { return _forceOneByte ? kASCII : kSJIS; } int getHeight() const override { return _height; } int getWidth() const override { return _width; } int getCharWidth(uint16 c) const override; int getCharHeight(uint16 c) const override; void setStyles(int styles) override; void setColorMap(const uint8 *src) override { _colorMap = src; } void drawChar(uint16 c, byte *dst, int pitch, int bpp) const override { drawChar(c, dst, pitch, 0, 0); } void drawChar(uint16 c, byte *dst, int pitch, int xOffs, int yOffs) const override; private: const uint8 *getGlyphData(uint16 c, uint8 &charWidth, uint8 &charHeight, uint8 &pitch) const; const uint8 *_data; const uint8 *_buffer; bool _forceTwoByte; bool _forceOneByte; Common::Language _lang; uint8 _style; const uint8 *_colorMap; const int _height, _width; const uint16 *_convTable1, *_convTable2; const uint8 *_widthTable1, *_widthTable2, *_widthTable3; }; } // End of namespace Kyra #endif // ENABLE_EOB #endif