/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ILLUSIONS_UPDATEFUNCTIONS_H #define ILLUSIONS_UPDATEFUNCTIONS_H #include "common/func.h" #include "common/list.h" namespace Illusions { enum { kUFNext = 1, // Run next update function kUFTerminate = 2 // Terminate update function }; typedef Common::Functor1 UpdateFunctionCallback; class UpdateFunction { public: int _priority; uint32 _sceneId; uint _flags; UpdateFunctionCallback *_callback; UpdateFunction() : _priority(0), _sceneId(0), _flags(0), _callback(0) {} ~UpdateFunction() { delete _callback; } void terminate() { _flags |= 1; } int run() { return (*_callback)(_flags); } }; class UpdateFunctions { public: UpdateFunctions(); ~UpdateFunctions(); void add(int priority, uint32 sceneId, UpdateFunctionCallback *callback); void update(); void terminateByScene(uint32 sceneId); protected: typedef Common::List UpdateFunctionList; typedef UpdateFunctionList::iterator UpdateFunctionListIterator; struct FindInsertionPosition : public Common::UnaryFunction { int _priority; FindInsertionPosition(int priority) : _priority(priority) {} bool operator()(const UpdateFunction *updateFunction) const { return updateFunction->_priority > _priority; } }; Common::List _updateFunctions; uint32 _lastTimerUpdateTime; }; } // End of namespace Illusions #endif // ILLUSIONS_UPDATEFUNCTIONS_H