/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #ifndef HPL_RESOURCEMANAGER_H #define HPL_RESOURCEMANAGER_H #include "hpl1/engine/system/SystemTypes.h" #include "common/stablemap.h" namespace hpl { class LowLevelResources; class LowLevelSystem; class cFileSearcher; class iResourceBase; typedef Common::StableMap tResourceHandleMap; typedef tResourceHandleMap::iterator tResourceHandleMapIt; typedef Common::StableMap tResourceNameMap; typedef tResourceNameMap::iterator tResourceNameMapIt; typedef Common::List tResourceBaseList; typedef tResourceBaseList::iterator tResourceBaseListIt; typedef cSTLMapIterator cResourceBaseIterator; class iResourceManager { public: iResourceManager(cFileSearcher *apFileSearcher, LowLevelResources *apLowLevelResources, LowLevelSystem *apLowLevelSystem); virtual ~iResourceManager() {} virtual iResourceBase *Create(const tString &asName) = 0; iResourceBase *GetByName(const tString &asName); iResourceBase *GetByHandle(unsigned long alHandle); cResourceBaseIterator GetResourceBaseIterator(); void DestroyUnused(int alMaxToKeep); virtual void Destroy(iResourceBase *apResource) = 0; virtual void DestroyAll(); virtual void Unload(iResourceBase *apResource) = 0; virtual void Update(float afTimeStep) {} protected: unsigned long mlHandleCount; tResourceNameMap m_mapNameResources; tResourceHandleMap m_mapHandleResources; cFileSearcher *mpFileSearcher; LowLevelResources *mpLowLevelResources; LowLevelSystem *mpLowLevelSystem; void BeginLoad(const tString &asFile); void EndLoad(); unsigned long mlTimeStart; /** * Checks if a resource alllready is in the manager, else searches the resources. * \param &asName Name of the resource. * \param &asFilePath If the file is not in the manager, the path is put here. "" if there is no such file. * \return A pointer to the resource. NULL if not in manager. */ iResourceBase *FindLoadedResource(const tString &asName, tString &asFilePath); void AddResource(iResourceBase *apResource, bool abLog = true); void RemoveResource(iResourceBase *apResource); unsigned long GetHandle(); tString GetTabs(); static int mlTabCount; }; } // namespace hpl #endif // HPL_RESOURCEMANAGER_H