/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #ifndef HPL_ACTION_H #define HPL_ACTION_H #include "hpl1/engine/system/SystemTypes.h" namespace hpl { class iAction { public: iAction(tString asName); virtual ~iAction() {} /** * * \return returns true if the action just was triggered, else false */ bool WasTriggerd(); /** * * \return true if the action just became triggered, else false */ bool BecameTriggerd(); /** * * \return true if the action just was double triggered (double clicked), else false */ bool DoubleTriggerd(float afLimit); /** *Update the Action, called by cInput */ void Update(float afTimeStep); /** * * \return the name of the action. */ tString GetName(); /** * Update special logic for the action. Normally empty */ virtual void UpdateLogic(float afTimeStep); /** * Filled in by the class that inherits from Action. * \return true if the action is being triggered */ virtual bool IsTriggerd() = 0; /** * * \return A value from the input, ie the relative mouse x position. */ virtual float GetValue() = 0; /** * The name of the input, ie for keyboard the name of the key is returned. */ virtual tString GetInputName() = 0; /** * The name of the input type. */ virtual tString GetInputType() = 0; private: tString msName; bool mbBecameTriggerd; bool mbIsTriggerd; bool mbTriggerDown; double mfTimeCount; }; } // namespace hpl #endif // HPL_ACTION_H