/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #ifndef HPL_BITMAP2D_H #define HPL_BITMAP2D_H #include "common/ptr.h" #include "common/rect.h" #include "graphics/pixelformat.h" #include "graphics/surface.h" #include "hpl1/engine/graphics/GraphicsTypes.h" #include "hpl1/engine/graphics/LowLevelPicture.h" #include "hpl1/engine/math/MathTypes.h" #include "image/image_decoder.h" namespace hpl { class Bitmap2D : public LowLevelPicture { public: Bitmap2D(const cVector2l &size, const Graphics::PixelFormat &format); Bitmap2D(const tString &filename, const tString &type, const Graphics::PixelFormat &desiredFormat = {}); ~Bitmap2D(); void drawToBitmap(Bitmap2D &dest, const cVector2l &at, Common::Rect srcSubrect = {}); bool create(const cVector2l &size, const Graphics::PixelFormat &format); void fillRect(const cRect2l &rect, const cColor &color); const void *getRawData() const; int getNumChannels(); const Graphics::PixelFormat &format() const; bool hasAlpha() override; uint32 getBpp() const override; void copyRedToAlpha(); private: void copyDecoder(const Graphics::PixelFormat &format = {}); const Graphics::Surface &activeSurface() const; Graphics::Surface _surface; Common::ScopedPtr _decoder; bool _isSurfaceActive; }; typedef Common::Array tBitmap2DVec; typedef Common::Array::iterator tBitmap2DVecIt; } // namespace hpl #endif // HPL_BITMAP2D_H