/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #include "hpl1/engine/graphics/ParticleEmitter.h" #include "hpl1/engine/graphics/Graphics.h" #include "hpl1/engine/graphics/MaterialHandler.h" #include "hpl1/engine/resources/ImageManager.h" #include "hpl1/engine/resources/MaterialManager.h" #include "hpl1/engine/resources/Resources.h" #include "hpl1/engine/system/low_level_system.h" namespace hpl { ////////////////////////////////////////////////////////////////////////// // DATA LOADER ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- iParticleEmitterData::iParticleEmitterData(const tString &asName, cResources *apResources, cGraphics *apGraphics) { msName = asName; mpResources = apResources; mpGraphics = apGraphics; mfWarmUpTime = 0; mfWarmUpStepsPerSec = 20; } //----------------------------------------------------------------------- iParticleEmitterData::~iParticleEmitterData() { for (int i = 0; i < (int)mvMaterials.size(); i++) { if (mvMaterials[i]) mpResources->GetMaterialManager()->Destroy(mvMaterials[i]); } } //----------------------------------------------------------------------- void iParticleEmitterData::AddMaterial(iMaterial *apMaterial) { mvMaterials.push_back(apMaterial); } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // CONSTRUCTORS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- iParticleEmitter::iParticleEmitter(tMaterialVec *avMaterials, unsigned int alMaxParticles, cVector3f avSize, cGraphics *apGraphics, cResources *apResources) { mpGraphics = apGraphics; mpResources = apResources; mvParticles.resize(alMaxParticles); for (int i = 0; i < (int)alMaxParticles; i++) { mvParticles[i] = hplNew(cParticle, ()); } mlMaxParticles = alMaxParticles; mlNumOfParticles = 0; mvMaterials = avMaterials; // Update vars: mbDying = false; mfTime = 0; mfFrame = 0; mbUpdateGfx = true; mbUpdateBV = true; } //----------------------------------------------------------------------- iParticleEmitter::~iParticleEmitter() { for (int i = 0; i < (int)mvParticles.size(); i++) { hplDelete(mvParticles[i]); } } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PUBLIC METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- void iParticleEmitter::Update(float afTimeStep) { UpdateMotion(afTimeStep); mfTime++; mbUpdateGfx = true; mbUpdateBV = true; } //----------------------------------------------------------------------- void iParticleEmitter::KillInstantly() { mlMaxParticles = 0; mlNumOfParticles = 0; mbDying = true; } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PROTECTED METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- cParticle *iParticleEmitter::CreateParticle() { if (mlNumOfParticles == mlMaxParticles) return NULL; ++mlNumOfParticles; return mvParticles[mlNumOfParticles - 1]; } //----------------------------------------------------------------------- void iParticleEmitter::SwapRemove(unsigned int alIndex) { if (alIndex < mlNumOfParticles - 1) { cParticle *pTemp = mvParticles[alIndex]; mvParticles[alIndex] = mvParticles[mlNumOfParticles - 1]; mvParticles[mlNumOfParticles - 1] = pTemp; } mlNumOfParticles--; } //----------------------------------------------------------------------- } // namespace hpl