/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Copyright 2020 Google * */ #ifndef HADESCH_HOTZONE_H #define HADESCH_HOTZONE_H #include "common/ptr.h" #include "common/str.h" #include "common/rect.h" #include "hadesch/tag_file.h" namespace Hadesch { class HotZone { public: HotZone(const Common::Array &polygon, const Common::String &hotid, bool enabled, int icsh); bool isInside(const Common::Point &pnt) const; const Common::String &getID() const; void load(const TagFile &file, int idx); void setEnabled(bool enabled); bool isEnabled() const; void setOffset(Common::Point offset); int getICSH() const; private: Common::String _hotid; Common::Array _polygon; Common::Point _offset; bool _enabled; int _icsh; }; class HotZoneArray { public: HotZoneArray(); HotZoneArray(Common::SharedPtr hzFile, bool enable); void setHotzoneEnabled(const Common::String &name, bool enabled); void readHotzones(Common::SharedPtr hzFile, bool enable, Common::Point offset = Common::Point(0, 0)); int pointToIndex(Common::Point point); Common::String pointToName(Common::Point point); void setHotZoneOffset(const Common::String &name, Common::Point offset); Common::String indexToName(int idx); int indexToCursor(int idx, int frame); int indexToICSH(int idx); private: Common::Array _hotZones; }; } #endif