/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "glk/raw_decoder.h" #include "common/stream.h" #include "common/textconsole.h" namespace Glk { RawDecoder::RawDecoder() : Image::ImageDecoder(), _palette(0), _transColor(0) { } RawDecoder::~RawDecoder() { destroy(); } void RawDecoder::destroy() { _surface.free(); _palette.clear(); } bool RawDecoder::loadStream(Common::SeekableReadStream &stream) { // Reset member variables from previous decodings destroy(); uint width = stream.readUint16LE(); uint height = stream.readUint16LE(); uint paletteColorCount = stream.readUint16LE(); assert(paletteColorCount == 0 || paletteColorCount <= 0x100); if (paletteColorCount != 0) { // Read in the palette _palette.resize(paletteColorCount, false); for (uint16 i = 0; i < paletteColorCount; i++) { byte r = stream.readByte(); byte g = stream.readByte(); byte b = stream.readByte(); _palette.set(i, r, g, b); } // Get the transparent color byte transColor = stream.readByte(); if (transColor < paletteColorCount) _transColor = transColor; } else { _transColor = 0; } // Set up the surface _surface.create(width, height, (paletteColorCount == 0) ? Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0) : Graphics::PixelFormat::createFormatCLUT8()); assert((stream.size() - stream.pos()) == (int)(width * height * _surface.format.bytesPerPixel)); byte *pixels = (byte *)_surface.getPixels(); stream.read(pixels, width * height * _surface.format.bytesPerPixel); if (paletteColorCount > 0) { for (uint idx = 0; idx < width * height; ++idx, ++pixels) { assert(*pixels != 0xff); if (*pixels >= paletteColorCount) *pixels = paletteColorCount - 1; } } return true; } } // End of namespace Glk