/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GLK_COMPREHEND_DEBUGGER_DUMPER_H #define GLK_COMPREHEND_DEBUGGER_DUMPER_H #include "common/hashmap.h" #include "common/str-array.h" namespace Glk { namespace Comprehend { class ComprehendGame; struct FunctionState; struct Instruction; struct Word; class DebuggerDumper { private: Common::HashMap _opcodes; ComprehendGame *_game; private: void dumpFunctions(); void dumpFunction(uint functionNum); void dumpActionTable(); static int wordIndexCompare(const Word &a, const Word &b); void dumpDictionary(); void dumpWordMap(); void dumpRooms(); void dumpItems(); void dumpStringTable(Common::StringArray &table); void dumpGameDataStrings(); void dumpExtraStrings(); void dumpReplaceWords(); void dumpHeader(); void dumpState(); protected: /** * Prints out dumped text */ virtual void print(const char *fmt, ...) = 0; public: DebuggerDumper(); virtual ~DebuggerDumper() {} Common::String dumpInstruction(ComprehendGame *game, const FunctionState *func_state, const Instruction *instr); bool dumpGameData(ComprehendGame *game, const Common::String &type, int param = 0); }; } // namespace Comprehend } // namespace Glk #endif