/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #ifndef CRAB_STATEBUTTON_H #define CRAB_STATEBUTTON_H #include "crab/ui/button.h" namespace Crab { namespace pyrodactyl { namespace ui { struct StateButtonImage { ButtonImage _normal, _select; StateButtonImage() {} StateButtonImage(rapidxml::xml_node *node) { if (nodeValid("normal", node)) _normal.load(node->first_node("normal")); if (nodeValid("select", node, false)) _select.load(node->first_node("select")); else _select = _normal; } }; struct StateButtonColor { int _col, _colS; StateButtonColor() { _col = 0; _colS = 0; } }; // This button has two sets of images (b, h, s) and switching is done by clicking it // Similar to the checkbox UI element in windows/web class StateButton : public Button { // The two images StateButtonImage _imgSet; // The color for the caption when the image is selected StateButtonColor _colNormal, _colSelect; public: StateButton() {} ~StateButton() {} void init(const StateButton &ref, const int &xOffset = 0, const int &yOffset = 0); void load(rapidxml::xml_node *node, const bool &echo = true); // The state of the button - false is original image, true is second image void state(const bool val); bool state() { return (_img == _imgSet._select); } // Set the image void img(const StateButtonImage &sbi); }; } // End of namespace ui } // End of namespace pyrodactyl } // End of namespace Crab #endif // CRAB_STATEBUTTON_H