/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #include "crab/event/EventSeqGroup.h" namespace Crab { using namespace pyrodactyl::event; void EventSeqGroup::endSeq(const uint &id) { _seq.erase(id); _end.push_back(id); } void EventSeqGroup::addSeq(const uint &id, const Common::Path &path) { _seq[id].load(path); } bool EventSeqGroup::eventInProgress(const uint &id) { return _seq.contains(id) && _seq[id].eventInProgress(); } GameEvent *EventSeqGroup::curEvent(const uint &id) { return _seq[id].currentEvent(); } void EventSeqGroup::nextEvent(const uint &id, Info &info, const Common::String &playerId, Common::Array &result, Common::Array &endSeq, const int choice) { return _seq[id].nextEvent(info, playerId, result, endSeq, choice); } void EventSeqGroup::internalEvents(Info &info) { for (auto &it : _seq) it._value.internalEvents(info); } bool EventSeqGroup::activeSeq(uint &activeSeq) { for (auto &i : _seq) { if (i._value.eventInProgress()) { activeSeq = i._key; return true; } } activeSeq = UINT_MAX; return false; } void EventSeqGroup::saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node *root) { for (const auto &i : _end) { rapidxml::xml_node *child = doc.allocate_node(rapidxml::node_element, "end"); child->value(g_engine->_stringPool->get(i)); root->append_node(child); } for (auto &i : _seq) i._value.saveState(doc, root, g_engine->_stringPool->get(i._key)); } void EventSeqGroup::loadState(rapidxml::xml_node *node) { for (rapidxml::xml_node *i = node->first_node("end"); i != nullptr; i = i->next_sibling("end")) endSeq(stringToNumber(i->value())); for (auto n = node->first_node("set"); n != nullptr; n = n->next_sibling("set")) if (n->first_attribute("name") != nullptr) { uint id = stringToNumber(n->first_attribute("name")->value()); if (_seq.contains(id)) _seq[id].loadState(n); } } } // End of namespace Crab