/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #ifndef CRAB_MOVEMENT_H #define CRAB_MOVEMENT_H #include "crab/Rectangle.h" #include "crab/timer.h" #include "crab/vectors.h" namespace Crab { namespace pyrodactyl { namespace ai { struct MovementSet { struct Movement { // The position this sprite has to move to Rect _target; // The time the sprite waits before it starts moving to pos uint32 _delay; Movement(rapidxml::xml_node *node) { _target.load(node); _delay = 0; loadNum(_delay, "delay", node); } }; // The path followed by the sprite Common::Array _path; // If true, sprite repeats the path pattern after reaching the last co-ordinate bool _repeat; // The current path node we are traveling to uint _cur; // The time the sprite has spent waiting is calculated here Timer _timer; // Is this set enabled? bool _enabled; MovementSet() { _cur = 0; _repeat = false; _enabled = false; } MovementSet(rapidxml::xml_node *node) : MovementSet() { load(node); } void load(rapidxml::xml_node *node); bool internalEvents(const Rect rect); Rect target() { return _path[_cur]._target; } }; } // End of namespace ai } // End of namespace pyrodactyl } // End of namespace Crab #endif // CRAB_MOVEMENT_H