/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995 Presto Studios, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "buried/buried.h" #include "buried/frame_window.h" #include "buried/graphics.h" #include "buried/video_window.h" #include "buried/demo/movie_scene.h" #include "graphics/surface.h" namespace Buried { MovieDisplayWindow::MovieDisplayWindow(BuriedEngine *vm, Window *parent, const Common::Path &background, const Common::Path &movie, int movieLeft, int movieTop) : Window(vm, parent) { _background = _vm->_gfx->getBitmap(background); // Create a rect to use to place the window inside the parent Common::Rect parentRect = parent->getRect(); _rect.left = (parentRect.right - 640) / 2; _rect.top = (parentRect.bottom - 480) / 2; _rect.right = _rect.left + 640; _rect.bottom = _rect.top + 480; // Create and position the movie _movie = new VideoWindow(_vm, this); if (!_movie->openVideo(movie)) error("Failed to open movie '%s'", movie.toString(Common::Path::kNativeSeparator).c_str()); _movie->setWindowPos(nullptr, movieLeft, movieTop, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder); _movie->enableWindow(false); _timer = 0; } MovieDisplayWindow::~MovieDisplayWindow() { if (_timer != 0) killTimer(_timer); delete _movie; _background->free(); delete _background; } bool MovieDisplayWindow::showMovieInWindow() { showWindow(kWindowShow); _movie->enableWindow(false); _movie->showWindow(kWindowShow); _movie->playVideo(); _timer = setTimer(5000); return true; } void MovieDisplayWindow::onPaint() { _vm->_gfx->blit(_background, 0, 0); } bool MovieDisplayWindow::onEraseBackground() { _vm->_gfx->fillRect(getAbsoluteRect(), _vm->_gfx->getColor(0, 0, 0)); return true; } void MovieDisplayWindow::onLButtonUp(const Common::Point &point, uint flags) { ((FrameWindow *)_parent)->returnToMainMenu(); } void MovieDisplayWindow::onTimer(uint timer) { if (_movie->getMode() == VideoWindow::kModeStopped) ((FrameWindow *)_parent)->returnToMainMenu(); } } // End of namespace Buried