/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef BAGEL_SPACEBAR_GAME_DEFS_H
#define BAGEL_SPACEBAR_GAME_DEFS_H
namespace Bagel {
namespace SpaceBar {
#define GAMEWINDOW CMainWindow
#define TOKEN_GAME_SDEV ""
#define TOKEN_SDEV_1 "INV"
#define CLASS_SDEV_1 CBagInv
#define TOKEN_SDEV_2 "PDA"
#define CLASS_SDEV_2 CBagPDA
#define TOKEN_SDEV_3 "STASH"
#define CLASS_SDEV_3 CBagStash
#define TOKEN_SDEV_4 "MAP"
#define CLASS_SDEV_4 CBagMap
} // namespace SpaceBar
} // namespace Bagel
#endif