/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BAGEL_MFC_GFX_PALETTE_MAP_H #define BAGEL_MFC_GFX_PALETTE_MAP_H #include "graphics/palette.h" namespace Bagel { namespace MFC { namespace Gfx { /** * Simple wrapper over Graphics::PaletteLookup */ class PaletteMap { private: uint32 *_map; size_t _srcPalCount; public: PaletteMap(const Graphics::Palette &src, const Graphics::Palette &dest); ~PaletteMap(); void map(const byte *src, byte *dest, size_t len); }; } // namespace Gfx } // namespace MFC } // namespace Bagel #endif