/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/hodjnpodj/hnplibs/stdafx.h" #include "bagel/hodjnpodj/barbershop/deck.h" #include "bagel/hodjnpodj/barbershop/board.h" #include "bagel/hodjnpodj/barbershop/stack.h" #include "bagel/hodjnpodj/hodjnpodj.h" namespace Bagel { namespace HodjNPodj { namespace Barbershop { CDeck::CDeck() { int i; for (i = 0; i < DECK; i++) m_cDeck[i] = CCard(i); // Reset deck //srand((unsigned) time(nullptr)); // seed the random number generator } CDeck::~CDeck() { } void CDeck::Shuffle() { int nNewDeck[DECK]; int nCard; int i; for (i = 0; i < DECK; i++) nNewDeck[i] = NOT_USED; /****************************** * Find an unused encrypt map. * ******************************/ for (i = 0; i < DECK; i++) { #ifndef REVEAL // change ifndef to ifdef for debugging purposes do { nCard = brand() % DECK; } while (nNewDeck[nCard] == USED); // find unshuffled card nNewDeck[nCard] = USED; // mark card as shuffled #else nCard = i % 2; if (nCard == 1) nCard = CUST_CARD; #endif m_cDeck[i] = CCard(nCard); // put card into it's new location } } void CDeck::Deal(CBoard *pBoard) { int nStack, nCard, i; for (nStack = fnd; nStack <= used; nStack++) pBoard->GetStack((loc) nStack)->Reset(); for (nStack = tab, i = 1, nCard = 0; nStack < stock; nStack++, i++) for (; nCard < (i * (TAB_STACK)); nCard++) pBoard->GetStack((loc) nStack)->Push(&m_cDeck[nCard]); for (; nCard < (STOCK + TABLEAU); nCard++) pBoard->GetStack(stock)->Push(&m_cDeck[nCard]); } } // namespace Barbershop } // namespace HodjNPodj } // namespace Bagel