MODULE := engines/awe MODULE_OBJS = \ metaengine.o \ awe.o \ aifc_player.o \ bitmap.o \ engine.o \ graphics_gl.o \ graphics_soft.o \ pak.o \ resource.o \ resource_3do.o \ resource_nth.o \ resource_win31.o \ script.o \ sfx_player.o \ sound.o \ static_res.o \ system_stub.o \ unpack.o \ video.o # This module can be built as a plugin ifeq ($(ENABLE_AWE), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o