/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ //============================================================================= // // Functions for exchanging configuration data between key-value tree and // INI file. // //============================================================================= #ifndef AGS_SHARED_UTIL_INI_UTIL_H #define AGS_SHARED_UTIL_INI_UTIL_H #include "common/std/map.h" #include "ags/shared/util/string.h" namespace AGS3 { namespace AGS { namespace Shared { typedef std::map StringOrderMap; typedef std::map ConfigTree; // // Helper functions for parsing values in a ConfigTree bool CfgReadItem(const ConfigTree &cfg, const String §n, const String &item, String &value); int CfgReadInt(const ConfigTree &cfg, const String §n, const String &item, int def = 0); int CfgReadInt(const ConfigTree &cfg, const String §n, const String &item, int min, int max, int def = 0); inline bool CfgReadBoolInt(const ConfigTree &cfg, const String §n, const String &item, bool def = false) { return CfgReadInt(cfg, sectn, item, 0, 1, def) != 0; } float CfgReadFloat(const ConfigTree &cfg, const String §n, const String &item, float def = 0.f); float CfgReadFloat(const ConfigTree &cfg, const String §n, const String &item, float min, float max, float def = 0.f); String CfgReadString(const ConfigTree &cfg, const String §n, const String &item, const String &def = ""); // Looks up for a item key in a given section, returns actual key if one exists, or empty string otherwise, // optionally compares item name in case-insensitive way. // NOTE: this is a compatibility hack, in case we cannot enforce key case-sensitivity in some case. String CfgFindKey(const ConfigTree &cfg, const String §n, const String &item, bool nocase = false); // // Helper functions for writing values into a ConfigTree void CfgWriteInt(ConfigTree &cfg, const String §n, const String &item, int value); inline void CfgWriteBoolInt(ConfigTree &cfg, const String §n, const String &item, bool value) { CfgWriteInt(cfg, sectn, item, static_cast(value)); } void CfgWriteFloat(ConfigTree &cfg, const String §n, const String &item, float value); void CfgWriteFloat(ConfigTree &cfg, const String §n, const String &item, float value, unsigned precision); void CfgWriteString(ConfigTree &cfg, const String §n, const String &item, const String &value); class IniFile; // Utility functions that exchange data between ConfigTree and INI file. namespace IniUtil { // Parse the contents of given file as INI format and insert values // into the tree. The pre-existing tree items, if any, are NOT erased. // Returns FALSE if the file could not be opened. bool Read(const String &file, ConfigTree &tree); // Serialize given tree to the stream in INI text format. // The INI format suggests only one nested level (group - items). // The first level values are treated as a global section items. // The sub-nodes beyond 2nd level are ignored completely. void Write(const String &file, const ConfigTree &tree); // Serialize given tree to the string in INI text format. // TODO: implement proper memory/string stream compatible with base Stream // class and merge this with Write function. void WriteToString(String &s, const ConfigTree &tree); // Parse the contents of given source stream as INI format and merge // with values of the given tree while doing only minimal replaces; // write the result into destination stream. // If item already exists, only value is overwrited, if section exists, // new items are appended to the end of it; completely new sections are // appended to the end of text. // Source and destination streams may refer either to different objects, // or same stream opened for both reading and writing. // Returns FALSE if the file could not be opened for writing. bool Merge(const String &file, const ConfigTree &tree); } // namespace IniUtil } // namespace Shared } // namespace AGS } // namespace AGS3 #endif