/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/shared/util/file_stream.h" #include "ags/shared/util/stdio_compat.h" #include "ags/shared/util/string.h" #include "ags/shared/util/directory.h" #include "ags/ags.h" #include "common/file.h" #include "common/system.h" namespace AGS3 { namespace AGS { namespace Shared { FileStream::FileStream(const String &file_name, FileOpenMode open_mode, FileWorkMode work_mode, DataEndianess stream_endianess) : DataStream(stream_endianess), _workMode(work_mode), _file(nullptr) { Open(file_name, open_mode, work_mode); } FileStream::~FileStream() { FileStream::Close(); } bool FileStream::GetError() const { if (!_file) return false; bool err = _file->err(); _file->clearErr(); return err; } void FileStream::Close() { delete _file; _file = nullptr; } bool FileStream::Flush() { Common::WriteStream *ws = dynamic_cast(_file); if (ws) ws->flush(); return false; } bool FileStream::IsValid() const { return _file != nullptr; } bool FileStream::EOS() const { Common::ReadStream *rs = dynamic_cast(_file); return rs && rs->eos(); } soff_t FileStream::GetLength() const { soff_t pos = (soff_t)ags_ftell(_file); ags_fseek(_file, 0, SEEK_END); soff_t end = (soff_t)ags_ftell(_file); ags_fseek(_file, pos, SEEK_SET); return end; } soff_t FileStream::GetPosition() const { if (IsValid()) { return (soff_t)ags_ftell(_file); } return -1; } bool FileStream::CanRead() const { return IsValid() && _workMode != kFile_Write; } bool FileStream::CanWrite() const { return IsValid() && _workMode != kFile_Read; } bool FileStream::CanSeek() const { return IsValid(); } size_t FileStream::Read(void *buffer, size_t size) { Common::ReadStream *rs = dynamic_cast(_file); if (rs && buffer) { return rs->read(buffer, size); } return 0; } int32_t FileStream::ReadByte() { Common::ReadStream *rs = dynamic_cast(_file); if (rs) { return rs->eos() ? -1 : (int32_t)rs->readByte(); } return -1; } size_t FileStream::Write(const void *buffer, size_t size) { Common::WriteStream *ws = dynamic_cast(_file); if (ws && buffer) { return ws->write(buffer, size); } return 0; } int32_t FileStream::WriteByte(uint8_t val) { Common::WriteStream *ws = dynamic_cast(_file); if (ws) { ws->writeByte(val); return 1; } return -1; } soff_t FileStream::Seek(soff_t offset, StreamSeek origin) { int stdclib_origin; switch (origin) { case kSeekBegin: stdclib_origin = SEEK_SET; break; case kSeekCurrent: stdclib_origin = SEEK_CUR; break; case kSeekEnd: stdclib_origin = SEEK_END; break; default: return -1; } return (ags_fseek(_file, (file_off_t)offset, stdclib_origin) == 0) ? ags_ftell(_file) : -1; } void FileStream::Open(const String &file_name, FileOpenMode open_mode, FileWorkMode work_mode) { if (open_mode == kFile_Open) { if (!file_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) { String saveName = getSaveName(file_name); _file = g_system->getSavefileManager()->openForLoading(saveName); } else { // First try to open file in game folder Common::ArchiveMemberPtr desc = getFile(file_name.GetCStr()); _file = desc ? desc->createReadStream() : nullptr; } } else { String saveName; if (!file_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) { saveName = getSaveName(file_name); } else { Common::String fname = file_name; if (fname.hasPrefix("./")) fname = fname.substr(2); else if (fname.hasPrefix("/")) fname.deleteChar(0); else if (fname.findFirstOf('/') != Common::String::npos) error("Invalid attempt to create file - %s", fname.c_str()); saveName = fname; } _file = openForWriting(saveName, open_mode, work_mode); if (!_file) error("Invalid attempt to create file - %s", file_name.GetCStr()); _path = file_name; } } String FileStream::getSaveName(const String &filename) { return String(filename.GetCStr() + strlen(SAVE_FOLDER_PREFIX)); } Common::OutSaveFile *FileStream::openForWriting(const String &saveName, FileOpenMode open_mode, FileWorkMode work_mode) { assert(open_mode != kFile_Open); if (work_mode == kFile_Read || work_mode == kFile_ReadWrite) // In the original these modes result in [aw]+b, which seems to result // in a file with arbitrary reading, but writing always appending warning("FileOpen: independent read/write positions not supported"); Common::InSaveFile *existing = nullptr; if (open_mode == kFile_Create && (existing = g_system->getSavefileManager()->openForLoading(saveName)) != nullptr) { // kFile_Create mode allows opening existing files for read/write. // Since ScummVM doesn't support this via the save file manager, // we need to do a bit of a hack and load the existing contents, // then recreate the file and write out the contents so that further // writes will be possible without affecting the old data size_t fileSize = existing->size(); byte *data = new byte[fileSize]; existing->read(data, fileSize); delete existing; Common::OutSaveFile *out = g_system->getSavefileManager()->openForSaving(saveName, false); assert(out); out->write(data, fileSize); delete[] data; return out; } return g_system->getSavefileManager()->openForSaving(saveName, false); } } // namespace Shared } // namespace AGS } // namespace AGS3