/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/shared/core/platform.h" #include "ags/shared/util/buffered_stream.h" #include "ags/shared/util/directory.h" #include "ags/shared/util/file.h" #include "ags/shared/util/file_stream.h" #include "ags/shared/util/path.h" #include "ags/shared/util/stdio_compat.h" #include "common/file.h" #include "common/savefile.h" #include "common/system.h" namespace AGS3 { namespace AGS { namespace Shared { bool File::IsDirectory(const String &filename) { // stat() does not like trailing slashes, remove them String fixed_path = Path::MakePathNoSlash(filename); return ags_directory_exists(fixed_path.GetCStr()) != 0; } bool File::IsFile(const String &filename) { return ags_file_exists(filename.GetCStr()) != 0; } bool File::IsFileOrDir(const String &filename) { // stat() does not like trailing slashes, remove them String fixed_path = Path::MakePathNoSlash(filename); return ags_path_exists(fixed_path.GetCStr()) != 0; } soff_t File::GetFileSize(const String &filename) { if (filename.IsEmpty()) return 0; return ags_file_size(filename.GetCStr()); } bool File::TestReadFile(const String &filename) { if (filename.IsEmpty()) return false; return ags_file_exists(filename.GetCStr()); } bool File::TestWriteFile(const String &filename) { if (filename.IsEmpty()) return false; return TestCreateFile(filename); } bool File::TestCreateFile(const String &filename) { if (filename.IsEmpty()) return false; Common::OutSaveFile *sf = g_system->getSavefileManager()->openForSaving(filename); bool result = sf != nullptr; delete sf; return result; } bool File::DeleteFile(const String &filename) { // Only allow deleting files in the savegame folder if (filename.CompareLeftNoCase(SAVE_FOLDER_PREFIX) != 0) { warning("Cannot delete file %s. Only files in the savegame directory can be deleted", filename.GetCStr()); return false; } Common::String file(filename.GetCStr() + strlen(SAVE_FOLDER_PREFIX)); return g_system->getSavefileManager()->removeSavefile(file); } bool File::RenameFile(const String &old_name, const String &new_name) { // Only allow renaming files in the savegame folder if (old_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX) || new_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) { warning("Cannot rename file %s to %s. Only files in the savegame directory can be renamed", old_name.GetCStr(), new_name.GetCStr()); return false; } Common::String file_old(old_name.GetCStr() + strlen(SAVE_FOLDER_PREFIX)); Common::String file_new(new_name.GetCStr() + strlen(SAVE_FOLDER_PREFIX)); return g_system->getSavefileManager()->renameSavefile(file_old, file_new); } bool File::CopyFile(const String &src_path, const String &dst_path, bool overwrite) { // Only allow copying files to the savegame folder // In theory it should be possible to copy any file to to save folder, but // let's restrict only to files that are already in the save folder for now if (src_path.CompareLeftNoCase(SAVE_FOLDER_PREFIX) || dst_path.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) { warning("Cannot copy file %s to %s. Source and destination files must be in the savegame directory", src_path.GetCStr(), dst_path.GetCStr()); return false; } if (ags_file_exists(dst_path.GetCStr()) && !overwrite) { warning("Cannot copy file %s to %s. File exists", src_path.GetCStr(), dst_path.GetCStr()); return false; } Common::String file_src(src_path.GetCStr() + strlen(SAVE_FOLDER_PREFIX)); Common::String file_dest(dst_path.GetCStr() + strlen(SAVE_FOLDER_PREFIX)); return g_system->getSavefileManager()->copySavefile(file_src, file_dest); } bool File::GetFileModesFromCMode(const String &cmode, FileOpenMode &open_mode, FileWorkMode &work_mode) { // We do not test for 'b' and 't' here, because text mode reading/writing should be done with // the use of ITextReader and ITextWriter implementations. // The number of supported variants here is quite limited due the restrictions AGS makes on them. bool read_base_mode = false; // Default mode is open/read for safety reasons open_mode = kFile_Open; work_mode = kFile_Read; for (size_t c = 0; c < cmode.GetLength(); ++c) { if (read_base_mode) { if (cmode[c] == '+') { work_mode = kFile_ReadWrite; } break; } else { if (cmode[c] == 'r') { open_mode = kFile_Open; work_mode = kFile_Read; read_base_mode = true; } else if (cmode[c] == 'a') { open_mode = kFile_Create; work_mode = kFile_Write; read_base_mode = true; } else if (cmode[c] == 'w') { open_mode = kFile_CreateAlways; work_mode = kFile_Write; read_base_mode = true; } } } return read_base_mode; } String File::GetCMode(FileOpenMode open_mode, FileWorkMode work_mode) { String mode; if (open_mode == kFile_Open) { if (work_mode == kFile_Read) mode.AppendChar('r'); else if (work_mode == kFile_Write || work_mode == kFile_ReadWrite) mode.Append("r+"); } else if (open_mode == kFile_Create) { if (work_mode == kFile_Write) mode.AppendChar('a'); else if (work_mode == kFile_Read || work_mode == kFile_ReadWrite) mode.Append("a+"); } else if (open_mode == kFile_CreateAlways) { if (work_mode == kFile_Write) mode.AppendChar('w'); else if (work_mode == kFile_Read || work_mode == kFile_ReadWrite) mode.Append("w+"); } mode.AppendChar('b'); return mode; } Stream *File::OpenFile(const String &filename, FileOpenMode open_mode, FileWorkMode work_mode) { Stream *fs = nullptr; // try { fs = new BufferedStream(filename, open_mode, work_mode); if (fs != nullptr && !fs->IsValid()) { delete fs; fs = nullptr; } // } catch (std::runtime_error) { // fs = nullptr; // } return fs; } Stream *File::OpenStdin() { error("TODO: File::OpenStdin"); } Stream *File::OpenStdout() { error("TODO: File::OpenStdout"); } Stream *File::OpenStderr() { error("TODO: File::OpenStderr"); } String File::FindFileCI(const String &dir_name, const String &file_name) { return Path::ConcatPaths(dir_name, file_name); } Stream *File::OpenFileCI(const String &file_name, FileOpenMode open_mode, FileWorkMode work_mode) { return File::OpenFile(file_name, open_mode, work_mode); } Stream *File::OpenFile(const String &filename, soff_t start_off, soff_t end_off) { Stream *fs = new BufferedSectionStream(filename, start_off, end_off, kFile_Open, kFile_Read); if (fs != nullptr && !fs->IsValid()) { delete fs; return nullptr; } return fs; } } // namespace Shared } // namespace AGS } // namespace AGS3