/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_SHARED_SCRIPT_CC_SCRIPT_H #define AGS_SHARED_SCRIPT_CC_SCRIPT_H #include "common/std/memory.h" #include "ags/shared/core/types.h" namespace AGS3 { namespace AGS { namespace Shared { class Stream; } } using namespace AGS; // FIXME later struct ccScript { public: char *globaldata; int32_t globaldatasize; int32_t *code; // executable byte-code, 32-bit per op or arg int32_t codesize; // TODO: find out if we can make it size_t char *strings; int32_t stringssize; char *fixuptypes; // global data/string area/ etc int32_t *fixups; // code array index to fixup (in ints) int numfixups; int importsCapacity; char **imports; int numimports; int exportsCapacity; char **exports; // names of exports int32_t *export_addr; // high byte is type; low 24-bits are offset int numexports; int instances; // 'sections' allow the interpreter to find out which bit // of the code came from header files, and which from the main file char **sectionNames; int32_t *sectionOffsets; int numSections; int capacitySections; static ccScript *CreateFromStream(Shared::Stream *in); ccScript(); ccScript(const ccScript &src); virtual ~ccScript(); // there are few derived classes, so dtor should be virtual // write the script to disk (after compiling) void Write(Shared::Stream *out); // read back a script written with Write bool Read(Shared::Stream *in); const char *GetSectionName(int32_t offset) const; protected: // free the memory occupied by the script - do NOT attempt to run the // script after calling this function void Free(); }; typedef std::shared_ptr PScript; } // namespace AGS3 #endif