/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_PLUGINS_CORE_FILE_H #define AGS_PLUGINS_CORE_FILE_H #include "ags/plugins/ags_plugin.h" namespace AGS3 { namespace Plugins { namespace Core { class File : public ScriptContainer { BUILT_IN_HASH(File) public: virtual ~File() {} void AGS_EngineStartup(IAGSEngine *engine) override; void Delete(ScriptMethodParams ¶ms); void Exists(ScriptMethodParams ¶ms); void OpenFile(ScriptMethodParams ¶ms); void Close(ScriptMethodParams ¶ms); void ReadInt(ScriptMethodParams ¶ms); void ReadRawChar(ScriptMethodParams ¶ms); void ReadRawInt(ScriptMethodParams ¶ms); void ReadRawLine(ScriptMethodParams ¶ms); void ReadRawLineBack(ScriptMethodParams ¶ms); void ReadString(ScriptMethodParams ¶ms); void ReadStringBack(ScriptMethodParams ¶ms); void WriteInt(ScriptMethodParams ¶ms); void WriteRawChar(ScriptMethodParams ¶ms); void WriteRawLine(ScriptMethodParams ¶ms); void WriteString(ScriptMethodParams ¶ms); void GetEOF(ScriptMethodParams ¶ms); void GetError(ScriptMethodParams ¶ms); }; } // namespace Core } // namespace Plugins } // namespace AGS3 #endif