/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * of the License, or(at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_PLUGINS_AGS_BLEND_AGS_BLEND_H #define AGS_PLUGINS_AGS_BLEND_AGS_BLEND_H #include "ags/plugins/ags_plugin.h" namespace AGS3 { namespace Plugins { namespace AGSBlend { /** * Author: Steven Poulton * Description: An AGS Plugin to allow true Alpha Blending */ class AGSBlend : public PluginBase { SCRIPT_HASH(AGSBlend) private: /** * Gets the alpha value at coords x,y */ void GetAlpha(ScriptMethodParams ¶ms); /** * Sets the alpha value at coords x,y */ void PutAlpha(ScriptMethodParams ¶ms); /** * Translates index from a 2D array to a 1D array */ int xytolocale(int x, int y, int width); void HighPass(ScriptMethodParams ¶ms); void Blur(ScriptMethodParams ¶ms); void DrawSprite(ScriptMethodParams ¶ms); void DrawAdd(ScriptMethodParams ¶ms); void DrawAlpha(ScriptMethodParams ¶ms); public: AGSBlend() : PluginBase() {} virtual ~AGSBlend() {} const char *AGS_GetPluginName() override; void AGS_EngineStartup(IAGSEngine *lpEngine) override; }; } // namespace AGSBlend } // namespace Plugins } // namespace AGS3 #endif