/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * aautil.h --- helpers for anti-aliasing routines for Allegro * * This file is gift-ware. This file is given to you freely * as a gift. You may use, modify, redistribute, and generally hack * it about in any way you like, and you do not have to give anyone * anything in return. * * I do not accept any responsibility for any effects, adverse or * otherwise, that this code may have on just about anything that * you can think of. Use it at your own risk. * * Copyright (C) 1998, 1999 Michael Bukin */ #ifndef AGS_LIB_AASTR_AAUTIL_H #define AGS_LIB_AASTR_AAUTIL_H #include "ags/lib/allegro.h" namespace AGS3 { /* * Change aa_BITS, and never aa_SIZE or aa_MASK. * 8 or 4 are probably the fastest for i386+. * Recompile the package after changing aa_BITS. */ #ifdef aa_BITS #undef aa_BITS #endif #define aa_BITS 8 #if ((aa_BITS < 0) || (aa_BITS > 12)) #error aa_BITS must be (0 <= aa_BITS <= 12) #endif #define aa_SIZE (1UL << aa_BITS) #define aa_MASK (aa_SIZE - 1) #define aa_MAX_SIZE (1UL << 12) #define aa_MAX_NUM (aa_MAX_SIZE * aa_MAX_SIZE) /* Prepare Bresenham line parameters. */ #define aa_PREPARE(inc,dd,i1,i2,_yw,_xw) \ { \ int xw = (_xw); \ int yw = (_yw); \ \ if ((xw == 0) || ((yw < xw) && (yw > -xw))) { \ (inc) = 0; \ } \ else { \ (inc) = yw / xw; \ yw %= xw; \ } \ if (yw < 0) { \ (inc) -= 1; \ yw += xw; \ } \ (i2) = ((dd) = ((i1) = 2 * yw) - xw) - xw; \ } /* Advance to the next point. */ #define aa_ADVANCE(y,inc,dd,i1,i2) \ { \ if ((dd) >= 0) \ (y) += (inc) + 1, (dd) += (i2); \ else \ (y) += (inc), (dd) += (i1); \ } #ifdef __cplusplus extern "C" { #endif /* Prepare offsets for direct access to 24bpp bitmap. */ void _aa_prepare_for_24bpp(void); /* Add r,g,b values from source bitmap. */ void _aa_add_rgb8(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); #ifdef ALLEGRO_COLOR16 void _aa_add_rgb15(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); void _aa_add_rgb16(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); #endif #ifdef ALLEGRO_COLOR24 void _aa_add_rgb24(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); #endif #ifdef ALLEGRO_COLOR32 void _aa_add_rgb32(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); #endif /* Put pixel to destination bitmap. */ void _aa_put_rgb8(byte *addr, int _x); #ifdef ALLEGRO_COLOR16 void _aa_put_rgb15(byte *addr, int _x); void _aa_put_rgb16(byte *addr, int _x); #endif #ifdef ALLEGRO_COLOR24 void _aa_put_rgb24(byte *addr, int _x); #endif #ifdef ALLEGRO_COLOR32 void _aa_put_rgb32(byte *addr, int _x); #endif /* Add r,g,b and transparency values from source bitmap. */ void _aa_masked_add_rgb8(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); #ifdef ALLEGRO_COLOR16 void _aa_masked_add_rgb15(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); void _aa_masked_add_rgb16(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); #endif #ifdef ALLEGRO_COLOR24 void _aa_masked_add_rgb24(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); #endif #ifdef ALLEGRO_COLOR32 void _aa_masked_add_rgb32(BITMAP *_src, int _sx1, int _sx2, int _sy1, int _sy2, uint32_t _num); #endif /* Put masked pixel to destination bitmap. */ void _aa_masked_put_rgb8(byte *addr, int _x); #ifdef ALLEGRO_COLOR16 void _aa_masked_put_rgb15(byte *addr, int _x); void _aa_masked_put_rgb16(byte *addr, int _x); #endif #ifdef ALLEGRO_COLOR24 void _aa_masked_put_rgb24(byte *addr, int _x); #endif #ifdef ALLEGRO_COLOR32 void _aa_masked_put_rgb32(byte *addr, int _x); #endif #ifdef __cplusplus } #endif } // namespace AGS3 #endif