/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ //============================================================================= // // Driver-dependant bitmap interface. // // This interface describes an individual sprite object. The actual texture // data (pixel data) may be shared among multiple DDBs, while DDB define // additional settings telling how to present the texture: transform, colorize, // and so on. //============================================================================= #ifndef AGS_ENGINE_GFX_DDB_H #define AGS_ENGINE_GFX_DDB_H namespace AGS3 { namespace AGS { namespace Engine { class IDriverDependantBitmap { public: // Get an arbitrary sprite ID, returns UINT32_MAX if does not have one virtual uint32_t GetRefID() const = 0; virtual int GetAlpha() const = 0; virtual void SetAlpha(int alpha) = 0; // 0-255 virtual void SetFlippedLeftRight(bool isFlipped) = 0; virtual void SetStretch(int width, int height, bool useResampler = true) = 0; virtual void SetLightLevel(int light_level) = 0; // 0-255 virtual void SetTint(int red, int green, int blue, int tintSaturation) = 0; // 0-255 virtual int GetWidth() const = 0; virtual int GetHeight() const = 0; virtual int GetColorDepth() const = 0; virtual bool MatchesFormat(AGS::Shared::Bitmap *other) const = 0; protected: IDriverDependantBitmap() {} virtual ~IDriverDependantBitmap() {} }; } // namespace Engine } // namespace AGS } // namespace AGS3 #endif