/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_ENGINE_AC_PARSER_H #define AGS_ENGINE_AC_PARSER_H namespace AGS3 { int Parser_FindWordID(const char *wordToFind); const char *Parser_SaidUnknownWord(); void ParseText(const char *text); int Said(const char *checkwords); //============================================================================= int find_word_in_dictionary(const char *lookfor); int is_valid_word_char(char theChar); int FindMatchingMultiWordWord(char *thisword, const char **text); int parse_sentence(const char *src_text, int *numwords, short *wordarray, short *compareto, int comparetonum); } // namespace AGS3 #endif