/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_ENGINE_AC_INVWINDOW_H #define AGS_ENGINE_AC_INVWINDOW_H #include "ags/shared/ac/character_info.h" #include "ags/engine/ac/dynobj/script_inv_item.h" #include "ags/shared/gui/gui_inv.h" namespace AGS3 { using AGS::Shared::GUIInvWindow; void InvWindow_SetCharacterToUse(GUIInvWindow *guii, CharacterInfo *chaa); CharacterInfo *InvWindow_GetCharacterToUse(GUIInvWindow *guii); void InvWindow_SetItemWidth(GUIInvWindow *guii, int newwidth); int InvWindow_GetItemWidth(GUIInvWindow *guii); void InvWindow_SetItemHeight(GUIInvWindow *guii, int newhit); int InvWindow_GetItemHeight(GUIInvWindow *guii); void InvWindow_SetTopItem(GUIInvWindow *guii, int topitem); int InvWindow_GetTopItem(GUIInvWindow *guii); int InvWindow_GetItemsPerRow(GUIInvWindow *guii); int InvWindow_GetItemCount(GUIInvWindow *guii); int InvWindow_GetRowCount(GUIInvWindow *guii); void InvWindow_ScrollDown(GUIInvWindow *guii); void InvWindow_ScrollUp(GUIInvWindow *guii); ScriptInvItem *InvWindow_GetItemAtIndex(GUIInvWindow *guii, int index); //============================================================================= int offset_over_inv(GUIInvWindow *inv); // NOTE: This function is valid for AGS 2.72 and lower int invscreen(); } // namespace AGS3 #endif